RogueHound Kaboom (MISC)
RogueHound Kaboom (MISC) is a Dark constructed list published on Game Players Network.
Deck info
- Player: RogueHound
- Published: 7 December 2001 (Game Players Network)
- GPN category: Standard
- Format: Premiere - Coruscant
- Side: Dark
- Starting Card: Tatooine: Lars' Moisture Farm
- Strategy: Tatooine: Lars' Moisture Farm
- GEMP Importable deck: Download
Introduction
This deck just blows stuff up!!
Decklist
|
Character
Weapon Starship Location |
Effect
Interrupt |
Notes
- Heading For The Medical Frigate is the Light starting Interrupt; this Dark list is linked to its Dark counterpart, Prepared Defenses.
Strategy
The whole Point of this deck isnt JUST Bombing.... the key is Program Trap, I will be the first to admit the new defensive shield will be a pain in the a$$....but people can only pack 8 shields in the new effect and....
1)Bombers are NOT that common to put instead of a grabber or other important shield
2)most players definately use more than 1 interior site!! (Docking Bays ARE interior sites too!) And Bombing run is still the shizznit!!
And even if they get by my bombs, the droids will get what my ties cant!!
EDIT
Out: Coruscant (SE)
You Cannot Hide Forever
Mobilization Points
Darth Vader W/ Lightsaber x2
In: Coruscant (Cor)
YCHF&Mob.; Points (Combo)
Come Here You Big Coward
Darth Maul with Double Bladed Saber x2
ALso I cant Bombing Run Dagobah.....
End Edit
The Basics are Blowing up interior Sites..... and blowing up characters with enhanced weapon/battle destiny (thanks to the tie bombers) you see if you read program trap everytime a destiny is drawn that matches the number of characters at a site the droid goes BOOM and so does everyone else..... then there is Siener Fleet Systems that gets back your droids/program traps.... and Big one to get the player to keep on drawing destiny and you get your tie back if it goes boom... the trick is to have 2 droids at a site so you can at least draw battle destiny (2 with p-60) and 2 weapons... with the ties adding UP to 5 to each one you should be able to pull it off..... Vader/Maul is in there to assist in one turn beat downs. Lars Moisture farm is good for a drain of 2 while only giving up 1 if they control the spot (and the weapon destiny adder is killer)
I don’t expect many people to get this since they dont read ALL the cards sometimes..... but Program Trap is pretty dang sweet since you can put it on YOUR droid too... I am thinking of changing Coruscant to The new one since you can drain their and collapse the Jedi Chamber...
I will only post matchups to ones that program trap CANT get too.....
Training-
Drain at the systems and the Farm until you get a big one to Dagobah and then drop zuckuss and some droids on there and move kill ..... and then retrieve like mad...
Space (EBO/HB)
the tie swarm is very nice against this since concussion missles will eat them up with Zuckuss and all the adders you get not to mention the retrieval and Draining at the farm.....
Senate.... well since gametext is gone and weapon destiny is Kaput this is pretty crappy.... but they only drain for 1 their so my 61st card is Come Here You big coward!! ANd they have to go elsewhere to make the deck legitimate..... so blow them up!!
THis deck has some weaknesses like EVERY other one does, besides this is for fun and laughs.... and it will be nice to see a droid blow up to clear a site.....
Anyhoo drop me a line for anything else not covered or cards you see i should put in.....
LAter
Sean ”Diablo” Campbell
Rogue 81
Lompoc Crew
”I’ll take Swords for 500.00 Alex!”
”That’s S-Words”
”Saber!!”
”That’s Incorrect Mr. Connery”
”BUT its a bloody S-WorD!!”
See also
Sources
- Kaboom (MISC) (Wayback, 20051102154456)
- GPN Star Wars Decks page 61 (Wayback, 20050430203312)