Piett (persona)
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Piett is a persona: every card that represents this character counts as the same character, whatever its title, and each player may have only one card of a persona on the table at a time.[1] The 7 card pages of the Piett persona fall under 2 card titles, listed below in release order (Decipher cards first, then the Players Committee's Virtual cards).
Cards
Captain Piett
| Image | Card | Set | Type | Stats | Changes | Game text |
|---|---|---|---|---|---|---|
| Captain Piett Decipher final (Glossary Version 2.0) |
Hoth | Character | deploy 3, power 2, ability 3, forfeit 4, destiny 2 | First card of this persona | Power +1 when at same site as Vader. Adds 2 to power of any starship he pilots (3 if starship is Executor). May use 1 Force to search your Reserve Deck and take one Probe Droid into hand. Shuffle, cut and replace. | |
| Captain Piett (Errata) errata (Decipher Glossary Version 2.0) |
Hoth | Character | deploy 3, power 2, ability 3, forfeit 4, destiny 2 | Errata: game text differs | Power +1 when at same site as Vader. Adds 2 to power of anything he pilots (3 if starship is Executor). May use 1 Force to take one Probe Droid into hand from Reserve Deck; reshuffle. | |
| Captain Piett (V) | Virtual Set 4: Battle Of Hoth | Character | deploy 3, power 2, ability 3, forfeit 4, destiny 2 | game text differs | Adds 2 to power of anything he pilots. Twice per game during opponent’s turn, may place three cards from hand on your Force Pile to draw top two cards from Reserve Deck. | |
| Captain Piett (V) | Virtual Block 2 | Character | deploy 3, power 2, ability 3, forfeit 4, destiny 2 | game text differs | Adds 2 to power of anything he pilots. Twice per game during opponent's turn, may place three cards from hand on your Force Pile to draw top two cards from Reserve Deck. |
Admiral Piett
| Image | Card | Set | Type | Stats | Changes | Game text |
|---|---|---|---|---|---|---|
| Admiral Piett | Death Star II | Character | deploy 4, power 3, ability 3, forfeit 6, destiny 1 | New title; deploy 3 → 4; power 2 → 3; forfeit 4 → 6; destiny 2 → 1; game text differs | Deploys -2 to Executor. Adds 2 to power of anything he pilots (3 if a Star Destroyer). Your capital starships deploy -1 to same system. Once per game, you may take one Admiral's Order or any commander into hand from Reserve Deck; reshuffle. | |
| Admiral Piett (V) | Virtual Block 6 | Character | deploy 4, power 3, ability 3, forfeit 6, destiny 1 | game text differs | Adds 3 to power of anything he pilots. Deploys -2 to Executor (while aboard, it is immune to attrition < 5 and hyperspeed +1). During battle, if Flagship Operations on table, may place a card from hand in Used Pile; your total power is +3. | |
| Admiral Piett (V) | Virtual Set 15 | Character | deploy 4, power 3, ability 3, forfeit 6, destiny 1 | game text differs | While piloting Executor, adds 3 to power. Deploys -1 for each of your starship sites on table. Starfighters here may not 'attach.' Once per game, if piloting Executor, may take Emperor's Orders into hand from Reserve Deck; reshuffle. |
See also
References
- ↑ Players Committee Advanced Rulebook (2023), Chapter 5, Personas, and Appendix D, Persona Lists. Preserved copy: Internet Archive