Peter Hall Let the Creatures Hunt the Jedi (v1 1)

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Peter Hall Let the Creatures Hunt the Jedi (v1 1) is the Dark constructed list Peter Hall posted on DeckTech.[1]

Deck info

Decklist

Objective

Character

Creature

Weapon

Vehicle

Location

Effect

Interrupt


Original post

Let the Creatures Hunt the Jedi (v1 1)

  • Author: Peter "martian" Hall
  • Published: February 7, 2000
  • Rating: 4.0
  • Description: Why do you need Vader to take out Ben when you've got Womp Rats?

Strategy

This is very similar to the last version of this deck. I added some stuff from the new Enhanced sets, and did a little tweaking, but the concept is the same.

Some people didn't seem to think that this deck could put up a fight indoors, so I've added a few more carachters.

The basic idea is to pump up the creatures with Yaggle Gakkle to take care of any carachters who wander outside, while using Vader & Co. to hold things down on Cloud City. The high destiny creatures are great with weapons and Dr. Evazan. Crush the Rebellion prevents them from drawing mad destiny on CC.

Here's some specific strategies to use vs. popular deck types

Mains

Battle them on CC; Munch them on Tatooine (or anywhere else).

Non-Mains (Ground) munch their puny carachters, and mop up with hit squads.

Hidden Base Search and Destroy + Visage will take thei toll. Convert Coruscant if you can. Play Security Precautions to make them nervous. You should flip early, alowing your Senses to take care of Transmission Terminated. If they TT the first Visage, wait until you're holding a Sense to drop the next. There is no room for a collection of ships in this deck.

Any suggestions will be appreciated. Is Battle Order a good idea (to make HB pay for drains)? How about the Big E?

Original card list

As posted on DeckTech
Start (6) Hunt Down.../Their Fire... E Holotheater E Chamber Visage Twi'lek Advisor Crush the Rebellion Locations (6) Coruscant Cloud City Downtown Plaza Cloud City Lower Corridor Cloud City West Gallery Tatooine Jabba's Palace Tatooine Lar's Moisture Farm Carachters (12) Darth x2 DLotS x2 Vader w/ Saber Mara Jade x2 GM Tarkin x2 Dr. Evazan x2 Fett with Rifle Creatures (7) Bubo x2 Krayt Dragon Womp Rat x4 Vehicles (5) Ronto x5 Weapons (3) Mara's Saber Vader's Saber x2 Effects (8) Come Here You Big Coward Disarmed Oppressive Enforcement Presence of the Force Reactor Terminal Search and Destroy Security Precautions Visage Interrupts (13) Alter x2 Counter Assault Evader Monnok Sense x2 Twi'lek x2 Yaggle Gaggle x4


See also

Sources

References

  1. ↑ Let the Creatures Hunt the Jedi (v1 1), DeckTech (Peter "martian" Hall, 7 February 2000). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.