Nathaniel Boggs MBO blow up the Death Star in 5 turns

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Nathaniel Boggs MBO blow up the Death Star in 5 turns is the Light constructed list Nathaniel Boggs posted on DeckTech.[1]

Deck info

Decklist

Objective

Character

Weapon

Starship

Location

Effect

Interrupt

Admiral's Order

Epic Event


Original post

MBO blow up the Death Star in 5 turns

  • Author: Nathaniel "The Rancor" Boggs
  • Published: February 5, 2001
  • Rating: 4.0
  • Description: This deck is made to blow up the death star in 5-6 turns causing 14 force loss.It is a fun deck to play and it can win if you know how.

Strategy

S = starting

The idea is to blow up the Death Star by turn 5. With Strike Planning get Gen. Cal. And Gen. Crix Madine. First turn Deploy a Yavin 4 site and Crix then get a scout Lieutenant Blount, Colonel Cracken, or Lieutenant Greeve. Next turn get your 3rd site and another scout deploy Lieutenant Blount w/Tala 2 to the docking bay and the other scout to the other site. Flip and move Tala 2 to the system. It draws destiny so it should not be a problem this early unless you are playing against a space deck.

After you flip pull the stuff to blow up the Death Star into hand with the obj. The Rebel Techs let you get the Trench. A tip is to search for a shocking info first and make sure it is there. Use scrambled transmission to get 2 shocking infos this is what you will track to blow up the Death Star. I know its unique but if you play one at the beginning of your turn and one at the end of opponents turn they will be right together. This gives you 10 plus 3 for the sites and your ability of a pilot usually Luke is enough to blow the Death Star away and cause 14 damage. With your plus 2 drains you should be able to win.

Use your undercover spies to block drains and hit them with obi when they least expect it. It will cause them to protect their sites more which helps you out a lot.

Against TIEs get out I'll take the Leader ASAP. This kills them unless they have an Admirals Order. It should give you the advantage and if they use Sycfa then they lose a lot of generation.

Against other decks play smart and your damage and drains and trackable 5s should give you a win.

And most of all its fun to play.

Constructive Reviews Appreciated.

Thanks for looking. Give it a try even if it is just for fun.

This is the about best MBO is going to get I think. I just like to blow things up.

Thanks for any help.

You can check out my tie deck at http//216.122.219.159/swccg/decks/dark/darkdetail.php3?deck=13393

Original card list

As posted on DeckTech
[CARDLIST] Admiral's Orders 2x I'll Take The Leader Characters 2x Boushh 1x Bren Quersey 1x Colonel Cracken 1x Dash Rendar 1x Elyhek Rue 1x General Calrissian 1x General Crix Madine 1x Lieutenant Blount 1x Lieutenant Greeve 1x Lieutenant Naytaan 2x Luke Skywalker 1x Nien Nunb 3x Obi-Wan With Lightsaber 2x Rebel Tech 1x Theron Nett 1x TK-422 1x Wedge Antilles, Red Squadron Leader Effects 1x Do, Or Do Not & Wise Advise S 1x Scrambled Transmission S 1x Squadron Assignments S Epic Events 2x Attack Run Interrupts 1x Heading For The Medical Frigate S 4x Shocking Information Locations 1x Death Star 2x Death Star Trench 1x Kashyyyk 1x Kessel 1x Kiffex 1x Yavin 4 S 1x Yavin 4 Docking Bay S 1x Yavin 4 Massassi Ruins 1x Yavin 4 Massassi War Room Objectives 1x Massassi Base Operations S Starships 2x Artoo-Deetoo In Red 5 1x Gold Squadron 1 1x Outrider 1x Red 10 1x Red 7 1x Red 8 1x Red 9 1x Red Squadron 1 1x Tala 1 1x Tala 2 Weapons 2x Enhanced Proton Torpedoes 2x X-wing Laser Cannon


See also

Sources

References

  1. ↑ MBO blow up the Death Star in 5 turns, DeckTech (Nathaniel "The Rancor" Boggs, 5 February 2001). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.