Move Along... (PC Errata)
Jump to navigation
Jump to search
PC Errata — File:SWCCG 2023 AdvancedRulebook.pdf Appendix A. Holotable face. Printed: Move Along.... Bare: Move Along....
| Title | Move Along... (PC Errata) |
|---|---|
| Side | Light |
| Type | Interrupt — Used Interrupt |
| Set | Premiere Limited |
| Publisher | Players Committee |
| Era | Decipher era |
| Rarity | R1 |
| Uniqueness | Unrestricted |
| Destiny | 3 |
| Icons | Interrupt |
| GEMP ID | 1_96 |
| Versions | Decipher — Move Along... (1_96o)Decipher (Unlimited) — Move Along... (Unlimited) ( 51_96)Decipher (Japanese) - Move Along... (Japanese) ( 1301_96o), Premiere (Japanese), April 1997PC Errata — this page ( 1_96) |
Move Along... (PC Errata) is a Light Interrupt (Used Interrupt) from Premiere Limited.
Card Text
If a battle was just initiated at a site where your Jedi is present, use 1 Force to draw destiny; that number of opponent's characters with ability = 1 (your choice) must each move away (for free), or be lost.
Lore
Obi-Wan used Jedi 'affect mind' power to convince stormtroopers, 'These aren't the droids you're looking for.'
Notes
- Players Committee File:SWCCG 2023 AdvancedRulebook.pdf Appendix A. Side-by-side: Errata — PC Errata.
Rulings
- If the destiny draw exceeds the number of opponent's characters with ability = 1, simply target as many as possible, and then they must move away as usual.[1]
See Also
Sources
- Premiere Light Side card list at Decipher.com (archive, 11 June 2002)
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Interrupt: Move Along..., Premiere, R1
References
- ↑ Scomp: Move Along...; card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive