Michael Girard Girard's Super D drain

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Michael Girard Girard's Super D drain is the Dark constructed list Michael Girard posted on DeckTech.[1]

Deck info

Decklist

Objective

Character

Creature

Starship

Location

Effect

Interrupt


Original post

Girard's Super D drain

  • Author: Michael "Dvader" Girard
  • Published: March 6, 2001
  • Rating: 4.5
  • Description: This deck is a drain monster Get some ties, get some spies, get some love

Strategy

The way it works

First turn

pull Wakeelmui and a Sleen to the swamp. Get SFS running and POTF on Alderaan (for additional drain). Get Soontir Fel and his TIE legion to Alderaan and use Tactical Support to get Stormtroopers on the Death Star, or for a large beatdown squad. Don't blow your load too early against a Houjix, and try to only fill up your hand when you're ready to deploy a ton of stuff to Alderaan/DS sites.

Against WYS, you just go to Alderaan and drain the living cr@p out of them. They don't run bargaining table. they only retrieve 3/turn, and you drain for like 6 or 7. Even with Harvest, they cannot hope to come back from the early drains of 6 that you're going to hit them with. If it really comes down to a drain race, just use Tactical Support to keep retrieving troopers and ties.

Against TIGIH just drain for a ton. They cannot hope to stand up to your 8+ attrition in space from Fel.

Against Hidden Base, they'll never use OMDH for fear of a beatdown. If they flip, you lose, but don't worry because noone flips Hidden Base anymore Just read the DohMan's Skrilling deck and listen to his wisdom

Against Profit, just make sure you get an early drain going, plus make sure you get Dreaded Imperial Starfleet out to cancel drains.

Against Jedi Testing you probably lose too, but WHO RUNS THAT CR@P? Just hope you get in a good drain by turn 3 maybe before they finish Test 1.

Against AITC you'll have a tough time, but the early force they give you should get you through for a bit. Time a well placed trooper beatdown on a lone Chadra Fan and hopefully it'll put you over the edge. Beware the Bargaining Table.

Against Xwing Swarm you'll have your toughest game. Just hope they don't get Rebel Fleet going so you can get the early drain and maybe they'll lose a system off the top so they can't flip.

Cards you might want to include

Hut Smooch x3 if you think you need them.

Masterful Move (to get Ghhk)

Ghhk x2 (if you don't run the Hut Smooch, or you fear Nabrun Leids)

Remember that the clock is ticking as soon as you start to drain on turn 3. Large drains, Secret Plans, retrieval, and fear of a beatdown will keep your opponent guessing until it's too late

Tech money and a big 5 cats in a barn to ME for writing this deck

Original card list

As posted on DeckTech
Objective Imperial Occupation/Imperial Control Locations (10) Alderaan swamp Wakeelmui Death Star Docking Bay Control Room Death Star Conference Room Death Star War Room Death Star Level 4 Military Corridor Death Star Central Core Death Star Detention Block Corridor Death Star Detention Block Control Room Characters (10) Barron Soontir Fel x2 Storm Trooper x8 Starships (12) Saber 1 x2 Tie Interceptor x10 Creatures (1) Sleen Interrupts (18) Tactical Support x4 All Power to Weapons x4 Trooper Assault x4 Short Range Fighters x2 Abyssin Ornament Prepared Defenses Twi-Lek Advisor x2 Effects (8) Sienar Fleet Systems Dreaded Imperial Starfleet Return to Base Oppressive Enforcement/There is no Try Mobilization Points Secret Plans Presence of the Force x2


See also

Sources

References

  1. ↑ Girard's Super D drain, DeckTech (Michael "Dvader" Girard, 6 March 2001). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.