Martin Falke Why Martin Falke is No 4 in the world

From SWCCG Wiki
Jump to navigation Jump to search

Martin Falke Why Martin Falke is No 4 in the world is the Light constructed list Martin Falke posted on DeckTech. Posted by Bastian Winkelhaus, who says Martin Falke built the deck and that he (Winkelhaus) played it at Worlds, day two (the 1999 Decipher World Championship): "I have to admit that I didnt build this one myself but I played it at worlds, day two and Martin has no internet access, so here we go."[1]

Deck info

  • Player: Martin Falke
  • Published: 9 December 1999 (DeckTech)
  • Published title: Why Martin Falke is No 4 in the world
  • Format: Premiere - Endor
  • Side: Light
  • Starting Card: Hidden Base
  • GEMP Importable deck: Download
  • Strategy: I have to admit that I didnt build this one myself but I played it at worlds, day two and Martin has no internet access, so here we go. This deck is supposed to knock everything out, but you have to be able to track some destinies.

Decklist

Objective

Character

Device

Starship

Location

Effect

Interrupt


Original post

Why Martin Falke is No 4 in the world

  • Author: Bastian "Death Star" Winkelhaus
  • Published: December 9, 1999
  • Rating: 4.5
  • Description: I have to admit that I didnt build this one myself but I played it at worlds, day two and Martin has no internet access, so here we go. This deck is supposed to knock everything out, but you have to be able to track some destinies.

Strategy

Damned Theres an error in the decklist. Innocent scoundrel is supposed to be Keep your eyes open. Greetings to the guy who wants to use innocent scoundrel in his ewok deck none the less.

This deck has more tech than any other deck I ever saw. The deck is not supposed to flip until the end of the game unless youre forced to do so. Start should be Wise Advice if you think Sense/Alter, else Battle Plan. Tibrin is key to this deck, as is Order to engage. You have a good activation to be able to track destinies, either used interrupts or cards you saw with Figrin Dan, thats what he is good for. The mega falcon can take out every ship, even the executor. Just before the end of the game opponent should not have anything left in space. Thats when you flip to retrieve everything with our most desperate hour. Yodas gimer stick + Order to engage + Under attack is just the ultimate combo.

Original card list

As posted on DeckTech
Objective (1) Hidden Base Locations (9) Rendezvous point Alderaan x2 Tatooine Kessel Kashyyyk Tibrin Chandrilla Cloud city carbonite chamber Characters (16) EPP Obi x2 EPP Luke x2 EPP Leia x2 EPP Han Cpt. Han Solo ECC Lando Figrin Dan Melas Taws Khaa Orrimarko Wedge Antilles Jeroen Webb Harc Seff Starships (7) Millennium Falcon x2 Red Leader in Red 1 Gold Leader in Gold 1 Tantive IV Spiral Redemption Device (1) Landing claw Interrupts (18) The Signal Shocking Information A few maneuvers Transmission terminated x2 Dont forget the droids Under attack Rebel barrier x2 Clash of sabers Tunnel vision Courage of a skywalker Glancing blow The force is strong with this one Narrow escape Throw me another charge Its a hit Innocent scoundrel Effects (8) Order to engage Yodas gimer stick Battle Plan Bacta Tank Wise Advice Whatre you tryin to push on us? x2 Our most desperate hour


See also

Sources

References

  1. ↑ Why Martin Falke is No 4 in the world, DeckTech (Bastian "Death Star" Winkelhaus, 9 December 1999). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.