Clash Of Sabers
Jump to navigation
Jump to search
| Title | Clash Of Sabers |
|---|---|
| Side | Light |
| Type | Interrupt — Lost Interrupt |
| Set | Cloud City |
| Publisher | Decipher |
| Era | Decipher era |
| Rarity | U |
| Uniqueness | Unique |
| Destiny | 3 |
| GEMP ID | 5_38 |
| Versions | Decipher — this page (5_38) |
Clash Of Sabers is a Light Interrupt (Lost Interrupt) from Cloud City.
Card Text
Use 2 Force to target a character present with your warrior with a lightsaber. Target cannot move or battle until end of your next turn. OR Use 1 Force to search your Reserve Deck, take one Uncontrollable Fury into hand and reshuffle. OR Cancel Presence Of The Force.
Lore
Weooww - bzzzzt - bzt - weoww - bzzzt - weoww - weow - bzt - bzt - bzt - weow - bzzzzzt!
Joke
The whole lore is the sound of a lightsaber duel spelled out. See Jokes.
Reviews
- Jeff Hansen, "Clash of Sabers", Neglected Card Series, Corellian Engineering Corporation (2000). Hansen notes its weak destiny of 3 but values all three functions: pinning a character in place, fetching Uncontrollable Fury, and canceling Presence Of The Force. "While this uncommon Light Lost Interrupt sees a good amount of tournament action, I thought that it deserved a special mention."[1]
Rulings
- Works with a character with a permanent lightsaber weapon (even if their game text has been canceled).[2]
Pulls
Canceled by
Cancels
Counterpart
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Interrupt: Clash Of Sabers, Cloud City, U
References
- ↑ "Clash of Sabers" review, Jeff Hansen, Neglected Card Series, Corellian Engineering Corporation fan site (oocities.org mirror of the GeoCities page). Preserved copy: Internet Archive. Listed on the site's Articles page by 1 June 2000. Preserved copy: Internet Archive
- ↑ Scomp: Clash Of Sabers; card data swccg-card-json Light.json (commit d4e661e). Preserved copy: Internet Archive