Maneuver Check (V) (Virtual Set 12: Martyrs & Magistrates)
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Players Committee / Virtual — not a Decipher card.
« Laser Gate (V) (Virtual Set 12: Martyrs & Magistrates) ·Virtual Set 12: Martyrs & Magistrates · Mara Jade, The Emperor's Hand (V) (Virtual Set 12: Martyrs & Magistrates) »
| Title | Maneuver Check (V) |
|---|---|
| Side | Dark |
| Type | Effect — None |
| Set | Virtual Set 12: Martyrs & Magistrates |
| Publisher | Players Committee |
| Era | Virtual Original |
| Uniqueness | Unique |
| Destiny | 4 |
| GEMP ID | 1112_37 |
| Versions | Decipher — Maneuver Check (2_123)Virtual Original — this page ( 1112_37)Virtual Legacy — Maneuver Check (V) ( 1210_45) |
For the Decipher card this slip modifies, see Maneuver Check. Code OVS12 · GEMP id 1112_37.
Maneuver Check (V) is a Dark Effect (None) from Virtual Set 12: Martyrs & Magistrates.
Card Text
Deploy on table. Starships may not move the turn they are deployed (or carried) to Death Star. Once per game, if Alderaan ‘blown away,’ may target a system. Unless opponent has a capital (or [Episode I]) starship there, objectives treat target as a Subjugated planet. (Immune to Alter.)
Lore
“Luke, at that speed will you be able to pull out in time?”
Sources
- VirtualCards12.pdf (Players Committee Remaster sheet, Internet Archive 24 October 2007) — official text as of 9 January 2007; slip 37. Slip image and game text from this sheet.
- Lore and art: the printed Decipher card, Maneuver Check.
- Full-card remaster: Virtual Set 12: Martyrs & Magistrates (fan reconstruction, 2026).