Local Uprising (V) / Liberation (V) (Virtual Set 4: Battle Of Hoth)

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Players Committee / Virtual — not a Decipher card.













Info
TitleLocal Uprising (V) / Liberation (V)
SideLight
TypeObjective
SetVirtual Set 4: Battle Of Hoth
PublisherPlayers Committee
EraVirtual Original
UniquenessUnrestricted
Destiny0
GEMP ID1104_11
VersionsVirtual Original — this page (1104_11)
Virtual Legacy — Local Uprising (V) / Liberation (V) (1220_163)
For the Decipher card this slip modifies, see Local Uprising / Liberation. Code OVS4 · GEMP id 1104_11.

Local Uprising (V) / Liberation (V) is a Light Objective from Virtual Set 4: Battle Of Hoth.

Card Text

0 side – Local Uprising (V)
Deploy Hoth system and Main Power Generators. May deploy Echo Base Garrison and/or Maneuvering Flaps. For remainder of game, you may not deploy Hoth Sentry or non-Hoth locations (except Rendezvous Point). T-47 Battle Formation is an Out Of Play Interrupt and (Immune to Sense.). While this side up, during your deploy phase, may deploy an exterior Hoth site or a non-unique Rebel to Hoth from Reserve Deck; reshuffle. Flip this card during your move phase if you control three exterior Hoth sites with T-47s and/or non-unique Rebels. Place out of play if Main Power Generators ‘blown away.’

7 side – Liberation (V)
While this side up, whenever you must lose Force (except from your card, battle damage, or a Force drain at a battleground), reduce the loss (to a minimum of 1) by the number of Hoth locations you occupy. During your control phase, opponent loses 1 Force for each marker site (except 1st Marker) you control with both a T-47 and a Rebel. During your control phase, may use 2 Force to take any one card into hand from Reserve Deck; reshuffle. Flip this card if you do not control two exterior Hoth sites. Place out of play if Main Power Generators ‘blown away.’



Sources