Kevin Elia Why not play EBO

From SWCCG Wiki
Jump to navigation Jump to search

Kevin Elia Why not play EBO is the Light constructed list Kevin Elia posted on DeckTech.[1]

Deck info

Decklist

Character

Weapon

Starship

Location

Effect

Interrupt

'Defensive Sheilds(10)' header with 'You pick, its too hard for me to decide for you..'; none named.

Original post

Why not play EBO

  • Author: Kevin "KevOfCrofton" Elia
  • Published: March 6, 2002
  • Rating: 4.0
  • Description: EBO xwings, but with a huge ground presence.

Strategy

Edit #1

Drop 1x On The Edge and 1x All Wings Report In

Add 2x Control & Tunnel Vision

enter the buearocrat does hurt, but ive never had it used against me. this would help, though..

End Edit

I know this deck might look like a pile, but trust me, it works.

Start with The Main Power Generators, North Ridge,

Heading For The Medical Frigate, Your Insight Serves You Well,

Strike Planning, Scrambled Transmission, and An Unusual Amount Of Fear.

On your first turn, activate 3 and search for a Shocking Information & Grimtaash (via Scrambled Transmission). This will ensure the oppurtunity to search through your deck every turn (by cancelling the scomp link, then searching again), and can also be used to prevent Commander Merrejk from pulling systems for the opponent. If you can force them to hang around your systems, you have the advantage of knowing what bonuses you get and where you can go, etc. You have 6 cards that can search for A New Secret Base

(3x We Wish To Board At Once, 3x The Signal), so you should get one in your opening hand and get your jump start with the effect. Pull your 2 generals (Madine and Rieekan), and you already have enough to play Echo Base Operations. Use the two generals, and an X-Wing at the docking bay to play EBO, and then consolidate your ground forces under the sheild. Drain in space, harass them on the ground with the mains, and just apply the general beats..

Specific card uses

Colonel Cracken you can pull him with Madine, and drop him as an Undercover spy.

Jar-Jar you know, he's just good at taking care of characters. With Brisky Morning Munchen and all your other mains, you should be able to maintain a strong presence on the ground.

Leia, RP play her wherever the opponent is blowing his load, so you can delay him even more.. your drains in space will overcome them eventually.

Original card list

As posted on DeckTech
Locations(8) Hoth Main Power Generators Hoth North Ridge Hoth Echo Command Center Hoth Echo Corridor Hoth Echo Docking Bay Hoth Naboo Kiffex Characters(11) General Carlist Rieekan General Crix Madine 3x Lando Calrissian, Scoundrel Obi-wan with Lightsaber Luke with Lightsaber Leia, Rebel Princess Qui-Gon with Lightsaber Jar-Jar Binks Colonel Cracken Starships(10) 10x X-Wing Weapons(1) X-Wing Laser Cannon Effects(10) Brisky Morning Munchen Undercover Honor Of The Jedi Echo Base Operations Income Corporation A New Secret Base Your Insight Serves You Well Strike Planning Scrambled Transmission An Unusual Amount Of Fear Interrupts(20) Houjix & Out Of Nowhere Hyper Escape Heading For The Medical Frigate 2x Shocking Information & Grimtaash 2x On The Edge 4x Organized Attack 3x We Wish To Board At Once 3x All Wings Report In 3x The Signal Defensive Sheilds(10) You pick, its too hard for me to decide for you..


See also

Sources

References

  1. ↑ Why not play EBO, DeckTech (Kevin "KevOfCrofton" Elia, 6 March 2002). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.