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Keith Watabayashi G-Scum

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Keith Watabayashi G-Scum is the Dark constructed list Keith Watabayashi posted on DeckTech.[1]

Deck info[edit]

Decklist[edit]

Objective

Character

Starship

Vehicle

Location

Effect

Interrupt

Original post[edit]

G-Scum

  • Author: Keith "Gen" Watabayashi
  • Published: Nov 29, 2002
  • Rating: 4.5
  • Description: Ket Maliss brokeness

Strategy[edit]

There really isn’t much to explain with this deck. The deck is MKOS mains with virtual cards. Just imagine the speed of MKOS with the ability to pull your rep once per turn. Use Rodians to pull Bounty Hunters to set up in Jabba’s Palace or to go fight elsewhere.

Interrupts[edit]

Your imterrupts are divided into three categories Search, anti-battle, battle. Oo-ta-Goo-ta Solo is raw power, but you bounty hunters shouldn’t be alone that often, and is they are you have defenses for them. Res Luk Rauf works with Greedo, Bossk, and Boba, all of which you use, so it becomes huge, and Jabba’s Through With You is a no brainer.

Characters[edit]

Your characters are divided into four categories Palace Crew, Support Crew, Non-Uniques, and Bounty Hunters. That should explain the characters I use, and the support group consists of Xixor, Guri, Chall, and Dr. E. I like these guys because Chall is a triple threat, helping deploy costs, searching, and piloting. Dr. E is obvious, and so are Xixor and Guri. Also, all of your characters work with Molater, so Goo Nee Tay never becomes a factor.

Effects[edit]

The only real important thing to note here is Ket Maliss, who says that "Once Per Turn take into hand Greedo, etc.etc." This means that you should always have the oppurtunity to cancel force drains/battle destinies, a great combo with Guri. Against decks like WYS and QMC, the Guri-Ket Maliss-Greedo space fodder is a great combination. (Get Guri in space, pull Greedos and cancel destiny until you run out, put him on the ship and forfiet him, battle your next turn, retrieve him, then search for him on your opponent’s turn).

Starships/Vehicles[edit]

Do I really need to explain this?

Locations[edit]

See above statement

Changes I would make[edit]

Something I have considered is taking out the Sail Barge/P. Deck/M. Pilot combo, and replacing it with 2 docking bays (Ket Maliss pulls them) and another Guri.

If Combat is big in your area, turn the deck into a Hidden Weapons deck. Really easy, just add two Jodo Kasts and two copies of the interrupt, maybe put in more Rodians, and capture away.

Really thats all I want to say, the posting of this deck is really for my own benefit (have the decklist) and I would like ideas/opinions on it, so let me know what you honestly think.

Keith "Gen" Watabayashi

Original card list[edit]

As posted on DeckTech
Starting Effect(1) Fear is my Ally Objective(1) My Kind of Scum Locations(5) TatooineDesert Heart (s) TatooineJabba’s Palace (s) Jabba’s Palace Audience Chamber Jabba’s PalaceLower Passages Jabba’s Sail BargePassenger Deck Characters(23) Gailid Ephant Mon Boelo Bib Fortuna Mighty Jabba Mercenary Pilot Rodian [v] x2 Guri Dr. Evazan & Ponda Baba Prince Xixor Chall Bekan IG-88 w/Riot Gun 4-Lom w/Concussion Rifle Bossk w/Mortar Gun Dengar w/Blaster Carbine x2 Boba Fett w/Blaster Rifle x2 Greedo [v] x4 Effects(9) Well Guarded (s) Power of the Hutt (s) Ket Maliss [v] (s) Molatar [v] (s) Hutt Influence Bad Feeling Have I First Strike Scum & Villainy x2 Starships(4) Bossk in Hound’s Tooth Zuckuss in Mist Hunter x2 Stinger Interrupts(16) Prepared Defenses (s) Stunning Leader x2 None Shall Pass x2 Imperial Barrier Ghhk Masterful Move & Endor Occ. Abyssin Ornament We Must Accelerate Our Plans x2 Sniper & Dark Strike Res Luk Ra’uf Oo-ta Goo-ta Solo [v] Jabba’s Through With You x2 Vehicles(1) Jabba’s Sail Barge


See also[edit]

Sources[edit]

References

  1. ↑ G-Scum, DeckTech (Keith "Gen" Watabayashi, 29 November 2002). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.