Karrde Scum Deck
karrde Scum Deck is a Dark constructed list published on Game Players Network.
Deck info
- Player: karrde
- Published: 28 December 2002 (Game Players Network)
- GPN category: Standard
- Format: Premiere - Death Star II
- Side: Dark
- Starting Card: My Kind Of Scum
- Strategy: My Kind Of Scum
- GEMP Importable deck: Download
Introduction
drain in the now invincible palace. and if ur opponent has anything at any battleground (unless hes playing hologames!) search him out and crush him.
Decklist
|
Objective Character
Starship
Vehicle Location |
Effect
Interrupt
|
Strategy
1) set up the palace. put bib in jabba's sail barge with the mercenary pilot so that ur opponents characters cant get into the palace. put ephant mon and chall bekan in the lower passages so that his gametext covers the entire palace. last, put jabba, pote, and gailid in the audience chamber. set up scum and villainy and hutt influence. if ur opponent trys to deploy to the palace and attack u, use the imperial barriers and jabba's twerps to make him pay. otherwise, u can drain him all game for 6 force a turn. 2) fight ur opponent anywhere u can. remember u retrieve 3 force everytime u start a battle and ur opponent loses 1. on the ground ur skrillings are very powerful, not to mention they have an excellent forfeit. elis helrot can move them around quickly. in space ur bounty hunters should be plenty strong enough, especially since u can retrieve them with abyssin ornament. 3) if ur opponent tries to hide and drain, wait him out. use search and destroy to hurt him, and cancel his drains with den of thieves. also tatooine occupation will make him lose more force too. also u can retrieve using abyssin ornament and jabba's twerps. u should be able to win the drain race.
Comments: if u will look carefully, i have 12 non-unique aliens in this deck- the skrillings and the mercenary pilot. also, i do have tatooine occupation in this deck.
i would like to add another strategy note. if your opponent is hiding in the audience chamber with bo shuda, u can root him out easily enough, and hurt him while ur at it. simply deploy vader to the chamber, canceling bo shuda, and battle. then, to get scum and villainy set back up, move him to pilot of zuckuss in mist hunter. since the S&V says "pilots of neutral starships" it will work.
See also
Sources
- Scum Deck (Wayback, 20051102154456)
- GPN Star Wars Decks page 43 (Wayback, 20050430203312)