Imperial War Machine
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Players Committee / Virtual — not a Decipher card.
| Title | Imperial War Machine |
|---|---|
| Side | Dark |
| Type | Effect |
| Set | Virtual Block 2 |
| Publisher | Players Committee |
| Era | Virtual Legacy |
| Rarity | C2 |
| Uniqueness | Unique |
| Destiny | 3 |
| Icons | Hoth |
| GEMP ID | 1220_40 |
| Slip | 40E |
| Versions | Decipher — A Dark Time For The Rebellion (3_116)Decipher (Japanese) — A Dark Time For The Rebellion (Japanese) ( 1303_116o), Hoth (Japanese), September 1998Virtual Original — A Dark Time For The Rebellion (V) (Virtual Set 4: Battle Of Hoth) ( 1104_26)Virtual Legacy — this page ( 1220_40)Virtual Legacy — A Dark Time For The Rebellion (V) (Virtual Block 7) ( 1273_14)Virtual Modern — A Dark Time For The Rebellion (V) ( 201_33)Virtual Modern — A Dark Time For The Rebellion & •Tarkin's Orders ( 218_7) |
| Printed title strip | •A Dark Time For The Rebellion (V) |
Imperial War Machine is a Dark Effect from Virtual Block 2.
Card Text
Deploy on table. Imperial pilots are not restricted (•••). Once per turn, may reveal a non-unique Imperial pilot from hand to take a non-unique AT-AT (of armor > 6), Victory-class Star Destroyer, or Dreadnaught, (or vice versa) into hand from Reserve Deck and deploy both simultaneously; reshuffle. (Immune to Alter.)
Lore
Absolute control wielded by the Emperor enables Imperial forces to dominate planetary systems before the Rebel Alliance can gain a foothold.
Sources
- Virtual Block 2 card list at res.starwarsccg.org. Preserved copy: Internet Archive
- Virtual slips at starwarsccg.org — Dark: Imperial War Machine. Preserved copy: Internet Archive