Imperial Justice (V)
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Players Committee / Virtual — not a Decipher card.
« Imperial Entanglements / No One To Stop Us This Time (Virtual Block 1) ·Virtual Block 1 · Imperial Pilot (V) »
| Title | Imperial Justice (V) |
|---|---|
| Side | Dark |
| Type | Effect |
| Set | Virtual Block 1 |
| Publisher | Players Committee |
| Era | Virtual Legacy |
| Rarity | C2 |
| Uniqueness | Unrestricted |
| Destiny | 3 |
| Icons | A New Hope |
| GEMP ID | 1210_38 |
| Slip | 39 |
| Versions | Decipher — Imperial Justice (2_121)Virtual Legacy — this page ( 1210_38)Virtual Original — Imperial Justice (V) (Virtual Set 10: Fourth Anthology) ( 1110_9) |
| Printed title strip | Imperial Justice (V) |
| Errata mark | E |
For the Decipher card, see Imperial Justice.
Imperial Justice (V) is a Dark Effect from Virtual Block 1.
Card Text
Deploy on table; shuffle your Reserve Deck, peek at top three cards, and stack them face-up here. During battle, may take a card here into hand to prevent all battle destiny draws from being modified or canceled (each player may draw no more than one battle destiny). (Immune to Alter.)
Lore
There's nothing you could have done Luke, had you been there. You'd have been killed too.
Sources
- Virtual Block 1 card list at res.starwarsccg.org. Preserved copy: Internet Archive
- Virtual slips at starwarsccg.org — Dark: Imperial Justice (V). Preserved copy: Internet Archive