Icebreath You're Gonna Lose That Han
icebreath You're Gonna Lose That Han is a Light constructed list published on Game Players Network.
Deck info
- Player: icebreath
- Published: 21 December 2003 (Game Players Network)
- GPN category: Standard
- Format: Premiere - Original VS3
- Side: Light
- Starting Card: You Can Either Profit By This...
- Strategy: You Can Either Profit By This...
- GEMP Importable deck: Download (omits Leia (V) (Virtual Set 3), Chewbacca (V) (Virtual Set 3), Han's Heavy Blaster Pistol (V) (Virtual Set 1: Legacy), Sai'torr Kal Fas (V) (Virtual Set 1: Legacy): not in GEMP)
Introduction
Yes, yes, you're gonna lose than Han! Oh wait, I'm trying to free him, not lose him... Profit.
The published list has 65 cards.
Decklist
Strategy
I'll admit that Profit is far from my first choice for an objective... but I figure I might as well give it a try so that I better understand how to beat the new versions popping up post-V6. So far I've managed to counter it by playing battle-heavy alien beatdown decks (I just used my deck "Ticket To Ride" in a tourney yesterday, and kicked some serious boo-tay... having 10 aliens at the Audience Chamber on my first turn usually discourages people from going there), but those are easily countered by Hidden Base and the like. Oh well.
This is what I came up with off the top of my head. As far as I can tell, it's fairly standard... but seeing as how I haven't taken a good look at too many Profit decks lately, I wouldn't know what "standard" is anymore. >;)
Go for a quick flip with this, and set everything else up from there. You should be able to get a good spread out with your mains to take advantage of the flipside damage... I've added in Mace Windu, the JCC, and a couple copies of Padme to add in yet another direct damage element, as well as something to help me out with my activation a bit. Outskirts and Lars' Farm are gonna be a bit harder to get, as you have to either draw into them or Tunnel for 'em... but hey, what else is new?
Later in the game, with a bit of tracking on your side, you should be able to set up a decent Harvest loop to get back most of your Force... by this time, your opponent has probably already grabbed a different interrupt and played all three of his shields, so you shouldn't have to worry about anything more than Secret Plans barring your retrieval. Woohoo.
The destinies in this deck aren't the best, but they aren't all that bad either. As a few of the low-destiny cards can be pulled with Seeking (V) and Sai'tor (V), you shouldn't really have to worry *too* much about drawing low.
Card choices:
Chewbacca (V) - why not Chewie, Enraged, you ask? Because I'd like to have somebody that can pull that wonderful Life Debt, of course! If he doesn't work out too well, I may swap him out for an Enraged in the future.
Yoxgit - a character that can retrieve my lost weapons.... you figure it out. :P
Portable Scanner - pull this thing with Rycar (V), and use it to pull out your other devices and non-saber weapons.
Enjoy!
David Kangas
Shadow 31
Ophidian Agent
Vancouver, WA
See also
Sources
- You're Gonna Lose That Han (Wayback, 20051102154456)
- GPN Star Wars Decks page 13 (Wayback, 20050430203312)