Hyunckel The Hyperdrive's gone, let's grab one
Hyunckel The Hyperdrive's gone, let's grab one is a Light constructed list published on Game Players Network.
Deck info
- Player: Hyunckel
- Published: 12 May 2002 (Game Players Network)
- GPN category: Standard
- Format: Premiere - Original VS1
- Side: Light
- Starting Card: The Hyperdrive Generator's Gone
- Strategy: The Hyperdrive Generator's Gone
- GEMP Importable deck: Download (omits Sai'torr Kal Fas (V) (Virtual Set 1: Legacy): not in GEMP)
Introduction
Grabbing and stacking... Pretty cool to play
Decklist
Strategy
Starting; Try to control the faster you can the junkyard and begin to stack cards on Credits. Deploy Wise Advice in shield so What are you tryin to push on us will be played for free. Allegation of corruption in shield is to played.
The goal of this deck is to stack all good imterrupt the opponent could play so he won't be able to play them twice or to retreive them. And to play copies of them he will to pay and will lose them.
This deck is good in fight and activates well too(my average in game is around 14 Forces). If you're playing against a lightsaber combat you can play the signal as starting interrupts with Goo NEE Tay to slow the opponent down.
Please send any suggestions that could make this deck better. Thanks
See also
Sources
- The Hyperdrive's gone, let's grab one (Wayback, 20051102154456)
- GPN Star Wars Decks page 53 (Wayback, 20050430203312)