Emergency Deployment (V) (Virtual Set 2: Our Most Desperate Hour)
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Players Committee / Virtual — not a Decipher card.
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| Title | Emergency Deployment (V) |
|---|---|
| Side | Dark |
| Type | Interrupt — Used Interrupt |
| Set | Virtual Set 2: Our Most Desperate Hour |
| Publisher | Players Committee |
| Era | Virtual Original |
| Uniqueness | Unrestricted |
| Destiny | 3 |
| GEMP ID | 1102_31 |
| Versions | Decipher — Emergency Deployment (1_244o)PC Errata — Emergency Deployment (PC Errata) ( 1_244)Virtual Original — this page ( 1102_31)Virtual Legacy — Emergency Deployment (V) ( 1210_57) |
For the Decipher card this slip modifies, see Emergency Deployment. Code OVS2 · GEMP id 1102_31.
Emergency Deployment (V) is a Dark Interrupt (Used Interrupt) from Virtual Set 2: Our Most Desperate Hour.
Card Text
Take a device or a non-lightsaber weapon into hand from Reserve Deck; reshuffle. OR If opponent just initiated a battle or Force drain at a system or sector, deploy (as a ‘react’) an unpiloted TIE and a pilot of ability < 3 (simultaneously) from Reserve Deck; reshuffle. (Immune to Sense.)
Lore
TIE fighters are stored in large racks far above the hangar deck. Catapulted into space by powerful tractor beam generators, TIEs can quickly scramble to engage the enemy.
Sources
- VirtualCards2.pdf (Players Committee Remaster sheet, Internet Archive 24 October 2007) — official text as of 4 December 2006; slip 31. Slip image and game text from this sheet.
- Lore and art: the printed Decipher card, Emergency Deployment.
- Full-card remaster: Virtual Set 2: Our Most Desperate Hour (fan reconstruction, 2026).