Eject! Eject! (Revised)
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| Title | Eject! Eject! (Revised) |
|---|---|
| Side | Light |
| Type | Effect |
| Set | Revised A New Hope |
| Publisher | Decipher |
| Era | Decipher era |
| Rarity | C2 |
| Uniqueness | Unrestricted |
| Destiny | 4 |
| GEMP ID | 52_32 |
| Versions | Decipher — Eject! Eject! (2_32)Decipher (Revised) — this page ( 52_32) |
Eject! Eject! (Revised) is a Light Effect from Revised A New Hope.
Card Text
Use 1 Force to target a starfighter’s permanent pilot. Draw destiny. If destiny > 2, deploy on starfighter to remove permanent pilot (otherwise, Effect is lost). May add 1 pilot. (Immune to Alter.)
Lore
The Guidenhouser ejection seat has saved many pilots from their exploding starships. However, system malfunctions have sometimes caused spontaneous ejection.
Rulings
- If this card removes a unique permanent pilot, that persona's uniqueness still applies (e.g. if played on Gold Leader In Gold 1, the character Dutch still cannot be deployed).
- An unpiloted starship cannot use its game text (e.g. Zuckuss In Mist Hunter cannot use the total battle destiny reset text), but once the starship is piloted again, the starship's game text becomes usable again (except text that specifically says it comes from the removed permanent pilot).
- We Wish To Board At Once
Counterpart
Sources
- Eject! Eject! black-border printed face (
2_32) - White-border product Revised A New Hope
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Effect: Eject! Eject!, A New Hope, C2