Either Way, You Win (V)
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Players Committee / Virtual — not a Decipher card.
| Title | Either Way, You Win (V) |
|---|---|
| Side | Light |
| Type | Interrupt — Used Interrupt |
| Set | Virtual Set 21 |
| Publisher | Players Committee |
| Era | Virtual Modern |
| Rarity | U |
| Uniqueness | Unique |
| Destiny | 4 |
| GEMP ID | 221_57 |
| Versions | Decipher — Either Way, You Win (11_32)Virtual Legacy — Either Way, You Win (V) (Virtual Block 8) ( 1282_24)Virtual Modern — this page ( 221_57) |
| Printed title strip | Either Way, You Win |
| Errata mark | E1 |
| Copyright line | © 2001 LUCASFILM LTD. & TM. TM, ® & © 2001 DECIPHER INC. |
For the Decipher card, see Either Way, You Win.
Either Way, You Win (V) is a Light Interrupt (Used Interrupt) from Virtual Set 21.
Card Text
Each player may choose to play a Defensive Shield from under their Starting Effect or to exchange a card in hand with one of their race destinies. [Immune to Sense.] OR If a battle involving Qui-Gon was just initiated at a junkyard, weapons may not be fired this battle.
Lore
Deal!
Rulings
- (First function) Each player makes a choice; players do not need to choose the same option.[1]
- (First function) Remember that a Podrace may end in any move phase. Using this Interrupt, there is a clear opportunity to cause a Podrace to end in Light's move phase, which is otherwise quite rare.
Also known as
- EWYWv
Sources
- Virtual Set 21 card list at res.starwarsccg.org. Preserved copy: Internet Archive
- Virtual slips at starwarsccg.org — Light: Either Way, You Win (V). Preserved copy: Internet Archive
- Scomp Link Access Card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive
References
- ↑ Scomp: Either Way, You Win (V); card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive