Ebstud19 MWYHL 1.1
ebstud19 MWYHL 1.1 is a Light constructed list published on Game Players Network.
Deck info
- Player: ebstud19
- Published: 1 March 2004 (Game Players Network)
- GPN category: Standard
- Format: Premiere - Original VS5
- Side: Light
- Starting Card: Mind What You Have Learned
- Starting Interrupt: Heading For The Medical Frigate
- Starting Effect: An Unusual Amount Of Fear
- Strategy: Mind What You Have Learned
- GEMP Importable deck: Download (omits Yoda (V) (Virtual Set 5), Son Of Skywalker (V) (Virtual Set 5), Rycar Ryjerd (V) (Virtual Set 2), Sai'torr Kal Fas (V) (Virtual Set 1): not in GEMP)
Introduction
An improved version of my old MWYHL deck.
Decklist
|
Objective Character
Device Weapon Starship |
Location
Effect
Interrupt
Jedi Test |
'An Unusal Amount of Fear +10'; no shields named.
Notes
- The Starting header says x6 but lists 7 cards; total 60 as posted (the other headers match).
- Posted 'Rycar Ryherd (V)' dested Rycar Ryjerd (V) (Virtual Set 2, a Light Effect) by spelling; the author's earlier-style MWYHL lists (gpn-5282) start Rayc Ryjerd (V) (Virtual Set 5, a character) instead, so this is uncertain.
- Original-era (V): Sai'torr Kal Fas (V) (Virtual Set 1); Yoda (V) and Son Of Skywalker (V) (Virtual Set 5). The draft had dropped the (V) on Yoda and Son Of Skywalker, read 'Leia, Rebel Princess' as Princess Leia, and read 'Dagobah: Jungle' as the generic Jungle.
- Posted 'Sense (Coruscant)'/'Alter (Coruscant)' dested the Light Sense and Alter; 'Qui-Gon's Lightsaber' Qui-Gon Jinn's Lightsaber.
Strategy
I decided to take out the Insurrection and all of the DB's in favor of some better cards. The Sai'torr Kal Fas (V) is now much more useful and prominent in the deck.
Locations are unchanged minus the lack of DB's
Characters have been really revamped I decided not to train DOS as training SOS is faster (less deploy cost, +1 to training). I decided to add Leia with gun and Leia ,RP (added her matching gun, because hit characters are LOST!!). Master Luke is in to do a persona replacement on SOS after I finish training, his ability is great with a seven on test 5. Last but not least we have lovely Jar-Jar, a blessed soul his is. His is in for reasons everyone should already know.
Starships are sparse, I added an HCF and have one more coming in the mail along with another Life Debt. I may add those and take out the stone piles haven't decided yet.
Weapons/Devices are largely unchanged. I added Electrobinoculars (pullable with Rycar) to help with training destinies and to help get that crucial seven on test 5.
Only the Reflection was added to the group of Effects, bascially to supplement my other retrival cards.
Interrupts underwent a large SAC change. I decided to use the Coruscant Sense and Alter because of their versititly.
Lemme know what you guys think.
Also if anyone has extra of the following cards please let me know...
x2 Obi-Wan with Lightsaber
x2 Qui-Gon with Lightsaber
Thanks Again
See also
Sources
- MWYHL 1.1 (Wayback, 20051102154456)
- GPN Star Wars Decks page 9 (Wayback, 20050430203312)