Droid Shutdown (Unlimited)
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| Title | Droid Shutdown (Unlimited) |
|---|---|
| Side | Light |
| Type | Interrupt — Used Interrupt |
| Set | Premiere Unlimited |
| Publisher | Decipher |
| Era | Decipher era |
| Rarity | C2 |
| Uniqueness | Unrestricted |
| Destiny | 6 |
| Icons | Interrupt |
| GEMP ID | 51_78 |
| Versions | Decipher — Droid Shutdown (1_78o)Decipher (Unlimited) — this page ( 51_78)Decipher (Japanese) - Droid Shutdown (Japanese) ( 1301_78o), Premiere (Japanese), April 1997PC Errata — Droid Shutdown (PC Errata) ( 1_78) |
Droid Shutdown (Unlimited) is a Light Interrupt (Used Interrupt) from Premiere Unlimited.
Card Text
Cancel any attempt to steal, destroy or capture one of your droids. Droid is protected for remainder of this turn.
Lore
If low on energy and unable to recharge, a droid can shutdown active systems to conserve power.
Rulings
- If canceling an attempt to fire a weapon at a droid, play during the response step (before weapon destiny is drawn).[1]
- The phrase 'Droid is protected' means that further attempts are not allowed (they are prevented, not canceled).
Pulled by
Sources
- Premiere Light Side card list at Decipher.com (archive, 11 June 2002)
- Original printed face: Droid Shutdown, Decipher (archived 12 June 2002).
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Interrupt: Droid Shutdown, Premiere, C2
References
- ↑ Scomp: Droid Shutdown; card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive