Droid Shutdown
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| Title | Droid Shutdown |
|---|---|
| Side | Light |
| Type | Interrupt — Used Interrupt |
| Set | Premiere Limited |
| Rarity | C2 |
| Uniqueness | Unrestricted |
| Destiny | 6 |
| Icons | Interrupt |
| card_uid | 1_78 |
| Version | printed |
| Printings | Premiere Limited (1995, black border) — this page Premiere Unlimited (1995/96, white border) — same art and text Japanese Takara Premiere |
Droid Shutdown is a Light Interrupt (Used Interrupt) from Premiere Limited.
Card Text
Cancel an attempt by opponent to target your droid to be stolen, 'hit,' lost or captured. Droid is protected from all such attempts for remainder of turn.
Lore
If low on energy and unable to recharge, a droid can shutdown active systems to conserve power.
Rulings
- If canceling an attempt to fire a weapon at a droid, play during the response step (before weapon destiny is drawn).
- The phrase 'Droid is protected' means that further attempts are not allowed (they are prevented, not canceled).
From Scomp Link Access (swccg-scomp / card JSON). Players Committee card database, not Decipher printed text.
See Also
Sources
- Premiere Light Side card list at Decipher.com (archive, 11 June 2002)
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Interrupt: Droid Shutdown, Premiere, C2