Darth Hoth Fun with TIEs v3.0
Darth Hoth Fun with TIEs v3.0 is a Dark constructed list published on Game Players Network.
Deck info
- Player: Darth Hoth
- Published: 23 March 2003 (Game Players Network)
- GPN category: Standard
- Format: Premiere - Original VS2
- Side: Dark
- Starting Card: Set Your Course For Alderaan
- Strategy: Set Your Course For Alderaan
- GEMP Importable deck: Download (omits Darth Vader (V) (Virtual Set 1: Legacy), Imperial-Class Star Destroyer (V) (Virtual Set 2: Our Most Desperate Hour): not in GEMP)
Introduction
thanks for the reviews, here's the new one
Decklist
|
Objective Character
Weapon Starship |
Location
Effect
Interrupt |
Strategy
A very basic deck using the retrieval of SFS. Use Twi'lek Advisors to get SFS a soon as possible, and use Mob Points combo to get Wakeelmui. Battle whereever possible, lose a few TIEs, send 1 to Return To Base and another to used pile. Use Commander Brandei to search for TIEs each turn, that way you get more retrieval. All the planets are parsec 5-8, that way I can just let Admiral Chiraneu sit at a parsec 6 and add 1 to drain where my other SDs are. Fel is used to add to battle destiny and DS-181-4 is used to react. To get the systems, rely on Admiral Piett to pull Commander Merrjyk (could pull Brandei if I want him to). For some large retrieval later in the game, use Short-range Fighters. During the battles, if there's too much overload, just lose the Cannons to used pile. And I can cancel force drains using Dreaded Imperial Starfleet.
Shewski-thanks, but I need to use Mob Points to search for Wakeelmui, not Rendili. As for the other cards, I'll try, just need to decide what to take out.
See also
Sources
- Fun with TIEs v3.0 (Wayback, 20051102154456)
- GPN Star Wars Decks page 32 (Wayback, 20050430203312)