Darth Hoth Fun With TIEs V2.0
Darth Hoth Fun With TIEs V2.0 is a Dark constructed list published on Game Players Network.
Deck info
- Player: Darth Hoth
- Published: 20 March 2003 (Game Players Network)
- GPN category: Standard
- Format: Premiere - Original VS2
- Side: Dark
- Starting Card: Set Your Course For Alderaan
- Strategy: Set Your Course For Alderaan
- GEMP Importable deck: Download (omits Darth Vader (V) (Virtual Set 1: Legacy), Imperial-Class Star Destroyer (V) (Virtual Set 2: Our Most Desperate Hour): not in GEMP)
Introduction
thanks for the reviews, here's the new one
The published list has 61 cards.
Decklist
|
Objective Character
Weapon Starship |
Location
Effect
Interrupt |
Strategy
A very basic deck using the retrieval of SFS. Use Twi'lek Advisors to get SFS a soon as possible, and use Mob Points combo to get Wakeelmui. Battle whereever possible, lose a few TIEs, send 1 to Return To Base and another to used pile. Use Commander Brandei to search for TIEs each turn, that way you get more retrieval. All the planets are parsec 4-8, that way I can just let Admiral Chiraneu sit at a parsec 6 and add 1 to drain where my other SDs are. Fel is used to add to battle destiny and DS-181-4 is used to react. To get the systems, rely on Admiral Piett to pull Commander Merrjyk (could pull Brandei if I want him to). For some large retrieval later in the game, use Short-range Fighters. I'm not sure what I should add for the last effect I'm starting with Prepared Defenses.
Shewski:Thanks, thought the Inconsequential Losses thing through half way (was a long day and I was pretty much asleep). I don't like the War Room thing, too many people in my area play MBO. I'll consider the Gunner/Strategic Reserves, just need to find something to take out.
See also
Sources
- Fun With TIEs V2.0 (Wayback, 20051102154456)
- GPN Star Wars Decks page 32 (Wayback, 20050430203312)