DanzBorin Capture anything that moves, or have fun trying...
DanzBorin Capture anything that moves, or have fun trying... is a Dark constructed list published on Game Players Network.
Deck info
- Player: DanzBorin
- Published: 9 June 2004 (Game Players Network)
- GPN category: Standard
- Format: Premiere - Original VS6
- Side: Dark
- Starting Card: Carbon Chamber Testing
- Starting Interrupt: Any Methods Necessary
- Starting Effect: Fear Is My Ally
- Strategy: Carbon Chamber Testing
- GEMP Importable deck: Download (omits Boba Fett (V) (Virtual Set 6), Lando Calrissian (V) (Virtual Set 6), Bossk (V) (Virtual Set 5), Dengar (V) (Virtual Set 5), Greedo (V) (Virtual Set 3), IG-88 (V) (Virtual Set 5), Rodian (V) (Virtual Set 3), Boba Fett's Blaster Rifle (V) (Virtual Set 6), Special Delivery (V) (Virtual Set 6), Vader's Bounty (V) (Virtual Set 6), Jabba's Influence (V) (Virtual Set 6), Desilijic Tattoo (V) (Virtual Set 5), Despair (V) (Virtual Set 6), Ability, Ability, Ability (V) (Virtual Set 6), Blaster Rack (V) (Virtual Set 1), Oo-ta Goo-ta, Solo? (V) (Virtual Set 3), Defensive Fire (V) (Virtual Set 5), He's All Yours, Bounty Hunter (V) (Virtual Set 6), IT-O (Eyetee-Oh) (V) (Virtual Set 3), Mist Hunter (V) (Virtual Set 5), Punishing One (V) (Virtual Set 5): not in GEMP)
Introduction
CCT Deck that uses Jabba's Palace to drain and Capturing and Scum to retrieve...
Decklist
|
Objective Character
Device Weapon Starship |
Location
Effect
Interrupt
Droid Starfighter |
'Fear is My Ally + 10 Shields'; none named.
Notes
- Interrupts (7) header lists 8 cards (Prepared Defenses included); total 60.
- ovs_pick returned later sets for this June 2004 date (Lando Calrissian (V) VS15 Light, Punishing One (V) VS7, Oo-ta Goo-ta VS10, He's All Yours VS11); dested the newest VS1-6 slips instead: Lando (VS6), Punishing One (VS5), Oo-ta Goo-ta, Solo? (VS3), He's All Yours, Bounty Hunter (VS6).
- Other original-era (V) slips: Boba Fett and his Blaster Rifle (VS6), Bossk/Dengar/IG-88/Mist Hunter (VS5), Greedo (VS4), Rodian/IT-O (VS3), Special Delivery/Vader's Bounty/Jabba's Influence/Despair (VS6), Desilijic Tattoo (VS5), Ability x3 (VS6), Blaster Rack (VS1, wiki-tagged Light), Defensive Fire x2 (VS5). IG-88's Neural Inhibitor unmarked, so printed.
- Posted 'Prince Xixor' dested Prince Xizor; 'Galid' Gailid; 'IT-0 (V)' IT-O (V); 'Jabba's Prize' Jabba's Prize / Jabba's Prize.
- Original-era printing corrected: Greedo (V) (Virtual Set 4) -> Greedo (V) (Virtual Set 3) (an earlier dest had linked the modern virtual card of the same name).
Strategy
Start with Boba, his gun and dungeon in hand... Unless you think they might be using recoil in fear... if this is the case, start with Special Delivery, Jabba's Influence (V), and Blaster rack...
First action is to search for Lando...
Search for Jabba's Audience Chamber, deploy it and any other sites you have in your hand.
Then drop Boba Fett and His Blaster to the prison on Cloud city... Use boba's blaster to download Special Delivery, use special delivery to download vader's bounty. This protects fett... if they drop down against you, you'll most likely hit them with a +5 to the weapon destiny... This keeps boba from dying and them releasing han...
Next turn after activating, use boba's game text to pull he's all your's bounty hunter...
Use Fett's gun to pull Jabba's influence and special delivery to pull another effect (depends on what you want)... While doing this, see if mighty jabba is in there... if so, deploy him to the audience chamber... back him up using jabba's influence... Pull the Tatooine DB... Deploy it...
3rd turn pull He's all yours BH w/ fett's gun... Pull CC Docking bay... Pull Despair and one other effect... use HAYBH to move fett all the way to the audience chamber drop him off and flip...
From here you will be more reactive... You will want the rodian to pull IG-88 (and blaster rack to pull his gun)... Once you capture somebody with iggy you can tunnel vision all you want... and stick IT-0 there for a big drain...
Use other bounty hunters to capture... either with weapons or all wrapped up... remember to use defensive fire to get a big bonus and capture a character before the battle gets going... You will be retrieving with Scum plus your objective, and if you need more, drop off people to Jabba's dungeon... Also set up galid and mosep to the audience chamber for killer draining... if any one site needs protecting (usually earlier in the game), use Gamall Wironicc... as he keeps you key players from being hit... Greedo is in there to pull your oo-tas to help your bounty hunters out...
If you have to go to space, you have a decent little fleet enough to give your opponent problems... but it obviously isn't a space deck, so it was kept to effective ships only...
One nice thing about capturing is that you keep them from deploying the same characters repeatedly... It's nice to have luke and qui-gon sitting in the dungeon for an entire game! ;)
Hope you enjoy... Any comments or suggestions welcome...
See also
Sources
- Capture anything that moves, or have fun trying... (Wayback, 20051102154456)
- GPN Star Wars Decks page 6 (Wayback, 20050430203312)