Cootees1055 Profit Beats- Classic

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cootees1055 Profit Beats- Classic is a Light constructed list published on Game Players Network.

Deck info

  • Player: cootees1055
  • Published: 13 January 2003 (Game Players Network)
  • GPN category: Standard
  • Format: Premiere - Original VS2
  • Side: Light
  • Starting Card: You Can Either Profit By This...
  • Strategy: You Can Either Profit By This...
  • GEMP Importable deck: Download (omits Sai'torr Kal Fas (V) (Virtual Set 1: Legacy), Rycar Ryjerd (V) (Virtual Set 2: Our Most Desperate Hour), Han's Back (V) (Virtual Set 2: Our Most Desperate Hour): not in GEMP)

Introduction

The classic environment has really got me excited and I decided to go to my first tourney in about a year. So i wanted to know what you guys thought of my light deck.

Decklist

Objective

Character

Device

Weapon

Location

Effect

Interrupt

Strategy

Well like I said this was a Profit deck for Classic. In your first turn you will want to grab lightsaber proficiency and portable scanner with Sal'torr Kal Fas. Lightsaber proficiency goes great with Ben Kenobi (or Luke for that matter) and you probably want to put the scanner on him to. Ben Kenobi doesn’t go away very easily. The scanner allows you to grab the blaster and your other cool devices.

It shouldn’t be that hard to get control of the chamber. With four master Luke's you should probably get one opening hand. Even if the opponent does deploy two aliens and maybe gets another guy out his turn, you still have a decent shot of clearing the chamber first turn. You drop Luke get his saber, exclude an alien and chop someone else. All that leaves for next turn is one guy. That is if you hit the guy and didn’t draw a zero for battle destiny.

Once the chamber is clear retrieve your five force for free. Now your objective is flipped you start inflicting the profit damage. It shouldn’t be too hard to keep Han on the board. Drop the Mercenary Armor on him and his blaster (that were both pulled earlier). He is now Power 7, Ability 3 Armor 6, Immune to Attrition less than 7, and adds 3 to each of his weapon destiny draws. That's just as good as any Luke, put him with Ben Kenobi and he'll never go away. Unless you are playing a space deck you'll probably only want to spread out to two sites. With Lightsabers, Lightsaber proficiency, and profit damage you can cause eight damage a turn at those two sites.

Card Selections:

Weapon Levitation-this card is great in classic right now, without EPPs everyone will be playing with sabers. This allows you to steal them or grab your own. Plus it’s a recyclable 4.

Han's Back-If by some chance you lose Han and you don’t happen to have another in hand this card can save you. If you do happen to have another Han, than go ahead and grad his blaster instead.

Courage Of A Skywalker-I imagine that dueling huntdown will be a popular deck in classic with this card and Ben Kenobi that won't be as easy. If nothing else it works great when Luke and Ben are at the same site no need for Luke's immunity.

Portable Scanner-This device is great you pull before you even activate with Sal'torr Kal Fas. It allows you to grab Han's Blaster, Obi's Journal, and Mercenary Armor.

Obi-Wan's Journal-This will make almost all your characters immune to disarmed, but the important part is that your force drains with go through and may be able to cancel a couple weapon destiny's. Most people don't realize that if both Ben and Luke are at the same site with sabers that they can cancel two weapon destinies.

Anakin's Lightsaber-I put this in for two reasons; one so that Leia could carry it or two if you have to bounce Luke early and he has it saber it is lost. With this I can go ahead and give him his fathers saber.

Lightsaber Proficiency- this card just makes Ben Kenobi more or a beast. Adding three to his power or one to a force drain is always nice.

Match Ups: (I haven’t played in a classic tourney at all or an open tourney in a very long time, but I will try and do my best here.

Huntdown dueling-This should not be that tough of match up. You have Ben Kenobi and Courage of a Skywalker to help win you duels. Instead of master Luke you'll probably want to use Luke Skywalker, Jedi knight, he is harder to cross. They will probably not contest you much at the chamber until they are ready to duel. So during this time try and start tracking some destinies. If you can win a duel and put Vader out of play, they will be screwed and should be an easy win for you.

Huntdown Beats-This will be a tougher match; they are going to give you all they got at the chamber. You will want to wait tell you have at least Ben and Luke; these two are hard to get rid of. It will be hard to sense their interrupts if at all but still give it a try when you can. You have some great battling interrupts in here and they will not be playing much sac if any so they should all go through. Gift of the mentor and weapon levitation should help you quite a bit. Once you flip don't spread too much maybe to one other site, but keep your forces strong. You should be able to eventually where them down.

BHBM-This may be a difficult match up, most likely they will start two aliens and follow up first turn with Emperor Palpatine. The key here is freeing Han as quickly as possible. If they don't have Vader go ahead and drop Luke with saber there, even if its just him. You should be able to exclude one of the aliens and should hit the Emperor. If you happened to get Ben or someone else that may clear the chamber then, if you did get Ben or something that will take a character out then don't use Luke to exclude. He is still there enabling you to flip; you want to flip as fast as possible. Once you’ve flipped you'll want to load up more guys and Luke’s site if you spread, they can take Luke at any time. The rest of the game should be battling which you have the upper hand in and profit damage. Since they are coming to you they won't be able to get the massive activation they are used to.

SYCFA-This again is a hard match but is winnable. They will most likely not contest you in the chamber; so flip as soon as possible, the profit damage is key. You will probably want to spread thinner than normal; they wont have much ground support. Get out honor and I Hope She's All Right very soon; this should give you the upper hand in the drain race.

Scum (Court or MKOS)-This shouldn't be too hard, they will come right after you but your mains are just so much better. Just keep your forces consolidated and you shouldn't have that big of a problem. Try and get rid of Jabba and his cronies quickly.

I think that’s about it, this sure turned out a lot longer than what I thought. If you have any questions about the deck your free to email me or just leave me a post on the boards I'm always reading those. I will be taking the deck out for its first real test on the 25th so I should be able to add some more insight then. Thanks for reading, Corey


Responces:

Bounty Hunter-This is a classic deck, EPPs are not allowed. I can see some confussion here though, although lando doesn't have the icon, when he first came out decipher made a ruling and posted it on there page that he does have a permanent weapon. I doubt that you will be able to find it on there but it may be in the newest glossary.

Revelation-yes i am not garunteed to get Master Luke in hand but consider this: I start with 8 cards, have an opening hand of eight, pull two cards before i even activate, and then i activate at least 4 on my own and the darkside will you give you at least one or two icons so that is 5-6 more. That puts 14 out of 33 now that is not bad as it is but i have three master Lukes so most likly i will have one by turn 2.

big chief-Well i see what you are saying about the armor so it is on its way out along with the scanner probably, i would still like to grab the blaster and the journal both very nice to have.

Ice breath-the reason i dont play another rebel princess is because i dont have another. I still would not play someone who loves you though, you have to draw both of those cards and have leia in play. I probably will add the chewies and his blaster. thanks for the help.

Darth Vader-If i can find room i will add the oloa and maybe the other one, the reason for no some one who loves you is in icebreaths review. I thought about starting wolking would have been a great addition but i wanted the docking bays for activation.

See also

Sources


References