Chris Cutchins DS

From SWCCG Wiki
Jump to navigation Jump to search

Chris Cutchins DS is the Dark constructed list Chris Cutchins posted on DeckTech. The published title is not used as the page title; it appears in the original post below.[1]

Deck info

Decklist

Objective

Character

Weapon

Starship

Vehicle

Location

Effect

Interrupt

The post also lists 1x Battle Order/Secret Plans, which matches no known card; it is shown as posted and counted in the published total.

Original post

Occupation Crack Dealer

  • Author: chris "Plo-Koon" cutchins
  • Published: October 22, 2001
  • Rating: 4.5
  • Description: Dark Deal..Occupation..  :)

Strategy

The standard start is the Casino, with Any Methods Necessary to find

Fett in Slave 1, Fett w/ Rifle and the Security Tower. Deploy in force

to the Casino, find Lando with the Security Tower game text and play Sabacc.

Beyond this, respond to the opponent. If they shy away from coming to Cloud

City, get Dark Deal and CC Occupation going and make them pay. If they do

decide to battle, deploy the walkers, Trample, choke and hit their characters

and retrieve with Sabacc.

The Bounty hunter ships should be able to control Bespin CC until Dark Deal is

down, then move to Bespin to keep the objective flipped. Aqualish in walkers will help protect DD.

CC Downtown Plaza allows you to retrieve one CC location during your control phase.

Lando is important to the deck, so pay attention to his safety. Try and wait until

you are holding two CC Sabaccs until you deploy him so can guarantee playing during your

turn and theirs before he gets hit (against heavy SAC, get TINT or Oppressive Enforcement out

too).Also for a hit and run on Lando You overestimate their chances covers that.However,

the earlier he is deployed, the less the risk of Lando in Falcon

(which can be a major headache to get rid of). If Lando is replaces, use Vader w/ Saber,

Jade or Trample to kill him and then deploy him again (just don't capture him by mistake). If the

worst comes to the worst, deploy him, play sabacc and then pop him on a walker during your

move phase (which he can pilot) and then bring him out when it's safe.

The deck contains the usual counters - SecPrecs and the ships vs Hidden Base,

Crush the Rebellion and Evader vs Revolver, TINT and Oppressive Enforcement vs SAC.

MWYHL shouldn't be a problem - Trample deals with undercover spies, CC Occupation

causes force loss, Secret Plans makes retrieval difficult and Sabacc causes nightmares for

players trying to track those 7s for destiny. Just ignore Dark Deal and go with

Occupation/drain at the Downtown Plaza. Presence of the Force can help here too.

Major Problems For This Deck Includes

Aim High - nasty but the retrieval comes in small doses, so you can usually pay.

WYTTPOU - limits your sabacc plays, but you should still manage to retrieve at least 15.

LS Sabacc - battle for control of Lando Get Trampling and hide in walkers...

Lando in Millenium Falcon - Very annoying. Either pile ships on him or ignore

him completely and forget the Sabacc.

Above all, the key to the deck is flexibility - don't be afraid to ignore Dark Deal or CC Occupation

if battling and retrieving seems more likely. Likewise if the sabacc isn't working

get some heavy drains in

Original card list

As posted on DeckTech
Locations (7) Bespin Bespin Cloud City Cloud City Casino Cloud City Downtown Plaza Cloud City Port Town District Cloud City Security Tower Cloud City East Platform Characters(19) Darth Vader With Lightsaber x 2 Darth Vader, Dark Lord of the Sith Grand Moff Tarkin Mara Jade Lando Calrissian x 3 DS-61-2 DS-61-3 DS-61-4 Commander Igar IG-88 with Riot Gun 4-LOM with Concussion Rifle Boba Fett with Blaster Rifle Aqualish x 2Bespin Cloud City Cloud City Casino Cloud City Downtown Plaza Cloud City Port Town District Cloud City Security Tower Cloud City East Platform Starships(8) Devastator Executor Bossk in Hound's Tooth Boba Fett in Slave I Dengar in Punishing One Zuckuss in Mist Hunter OS-72-1 in Obsidian I OS-72-2 in Obsisian 2 Vehicles(4) Blizzard Walker Tempest I Blizzard 2 Tempest Scout 6 Weapons(1) Mara Jade's Lightsaber Interrupts(12) Any Methods Necessary Twi'lek Advisor Cloud City Sabacc x 5 Torture x 2 Trample x 2 Evader You overestimate their chances Effects(9) Battle Order/Secret Plans Crush the Rebellion Dark Deal Cloud City Occupation Oppressive Enforcement There Is No Try Security Precautions Presence of the Force Bad Feeling Have I Objective TDIGWATT/PIDAIAF


See also

Sources

References

  1. ↑ DeckTech post 19436, DeckTech (chris "Plo-Koon" cutchins, 22 October 2001). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.