Abyss
(Redirected from Card:5 111)
| Title | Abyss |
|---|---|
| Side | Dark |
| Type | Effect |
| Set | Cloud City |
| Rarity | U |
| Uniqueness | Unrestricted |
| Destiny | 4 |
| card_uid | 5_111 |
| Version | printed |
| Printings | Cloud City — this page |
Abyss is a Dark Effect from Cloud City.
Card Text
Deploy on table. If a unique (•) card is drawn for destiny and a duplicate is on table, destiny card is lost (destiny = 0). If duplicated card is a character, it loses immunity to attrition for rest of turn and player must lose 2 Force or lose that character. (Immune to Alter.)
Lore
Careless abuse of the Force by a young Jedi trainee can have dire consequences. When hanging from the weather vane of Cloud City, Luke's balance was his only hope.
Combos
- Abyss + Scanning Crew Beware of Shocking Information.[1]
Rulings
- Result will trigger successfully even if character has no immunity to attrition to lose.[1]
- For a card to be considered 'duplicated on table', it must be active on table. Not inactive (e.g. Undercover, captive, missing) and not supporting (e.g. stacked on a grabber such as Tentacle).
Pulled by
Counterpart
See Also
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Dark Effect: Abyss, Cloud City, U
References