Don't Tread On Me (V) (Virtual Block 1)
(Redirected from Card:1210 150)
Players Committee / Virtual — not a Decipher card.
| Title | Don't Tread On Me (V) |
|---|---|
| Side | Light |
| Type | Interrupt — Used Or Starting |
| Set | Virtual Block 1 |
| Publisher | Players Committee |
| Era | Virtual Legacy |
| Rarity | R |
| Uniqueness | Unrestricted |
| Destiny | 5 |
| Icons | Special Edition |
| GEMP ID | 1210_150 |
| PC alias | 601_241 |
| Slip | 151 |
| Versions | Decipher — Don't Tread On Me (7_88)Virtual Modern — Don't Tread On Me (V) ( 200_51)Virtual Legacy — this page ( 1210_150)Virtual Original — Don't Tread On Me (V) (Virtual Set 16: Revenge Of The Sith) ( 1116_31) |
| Printed title strip | Don’t Tread On Me (V) |
| Concept credit | Original concept by Steven Lewis, PC Volunteer Award 2008 |
For the Decipher card, see Don't Tread On Me. For the current virtual card, see Don't Tread On Me (V).
Don't Tread On Me (V) is a Light Interrupt (Used Or Starting) from Virtual Block 1.
Card Text
USED: Use 1 Force to deploy an Effect that deploys for free on table (or on your side of table) and is always Immune to Alter from Reserve Deck; reshuffle. STARTING: When drawing your starting hand, draw up to 12 cards instead of 8. Place this Interrupt in Reserve Deck.
Lore
Han did not take kindly to Jabba's posturing.
Notes
This is the legacy printing. The card was later reused in the current virtual sets as Don't Tread On Me (V).
Sources
- Virtual Block 1 card list at res.starwarsccg.org. Preserved copy: Internet Archive
- Virtual slips at starwarsccg.org — Light: Don't Tread On Me (V). Preserved copy: Internet Archive