BoShek (persona)
Jump to navigation
Jump to search
BoShek is a persona: every card that represents this character counts as the same character, whatever its title, and each player may have only one card of a persona on the table at a time.[1] The 5 card pages of the BoShek persona fall under 2 card titles, listed below in release order (Decipher cards first, then the Players Committee's Virtual cards).
Cards
BoShek
| Image | Card | Set | Type | Stats | Changes | Game text |
|---|---|---|---|---|---|---|
| BoShek Decipher final (Glossary Version 2.0) |
Premiere Limited | Character | deploy 4, power 2, ability 4, forfeit 3, destiny 1 | First card of this persona | Adds 3 to power of any starship he pilots. May make a Kessel Run in place of a smuggler. Immune to attrition < 3. | |
| BoShek (Errata) errata (Decipher Glossary Version 2.0) |
Premiere Limited | Character | deploy 4, power 2, ability 4, forfeit 3, destiny 1 | Errata: game text differs | Adds 3 to power of anything he pilots. May make a Kessel Run in place of a smuggler. Immune to attrition < 3. | |
| BoShek (V) | Virtual Set 1: Legacy | Character | deploy 4, power 2, ability 4, forfeit 3, destiny 1 | game text differs | Adds 3 to power of anything he pilots. Deploys -2 to Cantina, a docking bay, or a starship. BoShek is a matching pilot for any starship. Twice per game, may take a device into hand from Reserve Deck; reshuffle. Immune to attrition < 3. | |
| BoShek (V) | Virtual Block 1 | Character | deploy 4, power 2, ability 4, forfeit 3, destiny 1 | game text differs | Adds 3 to power of anything he pilots. Deploys -2 to Cantina, a docking bay, or a starship. BoShek is a matching pilot for any starship. Twice per game, may take a device into hand from Reserve Deck; reshuffle. Immune to attrition < 3. |
BoShek, Gritty Smuggler
| Image | Card | Set | Type | Stats | Changes | Game text |
|---|---|---|---|---|---|---|
| BoShek, Gritty Smuggler | Virtual Set 10 | Character | deploy 3, power 3, ability 4, forfeit 5, destiny 1 | New title; deploy 4 → 3; power 2 → 3; forfeit 3 → 5; game text differs | Adds 3 to power of anything he pilots. If you have completed a Kessel Run, your total power here is +2. Once during battle, may use 1 Force to choose: Subtract 1 from an opponent's just drawn destiny or cancel an attempt to cancel and redraw a destiny. Immune to attrition < 3. |
See also
References
- ↑ Players Committee Advanced Rulebook (2023), Chapter 5, Personas, and Appendix D, Persona Lists. Preserved copy: Internet Archive