Alan Sutton The Most Dangerous Game Hunting Jedis

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Alan Sutton The Most Dangerous Game Hunting Jedis is the Dark constructed list Alan Sutton posted on DeckTech.[1]

Deck info

Decklist

Objective

Character

Starship

Location

Effect

Interrupt

Epic Event

Podracer

Original post

The Most Dangerous Game Hunting Jedis

  • Author: Alan "Palpadude" Sutton
  • Published: July 29, 2001
  • Rating: 4.5
  • Description: Hunt Down with podracing. This is the only deck I've made that hasnt lost in a tournament.

Strategy

UPDATE Take out Oo-ta Goo-ta, Solo? and Captain Gilad Pellaeon. It was brought to my attention that Oo-Ta is useless with IAO, though it still helps against WYS (to cancel Kessel Run), its not needed. Replace those 2 with another Echo Command Center and Twi-lek Advisor to help get the ROC/MAIH combo gonig.

I'm assuming everyone reading this knows the strategy of Responsibility Of Command, Much Anger In Him, and the Echo Command Center. I put in an Oo-ta Goo-ta Solo? in case they tried using Nabrun Leids to get there.

The reason I have 4 Darth Vader With Lightsabers (instead of other versions) is because with dueling I will always want him to have a lightsaber, its a lot easier than drawing Vader and his lightsaber. And it cant be stolen. And since I have 4, usually it wont matter if one is killed, I can always deploy another.

The effect I start with using Start Your Engines is obviously Watto's Box. With 3 Podracer Collisions its safe to assume I'm going to win the podrace, especially with the high destiny of this deck.

Mara Jade and Prince Xizor are just in there for support. Myn Kyneugh, too, but he's also in because he has good destiny.

I have 2 Twi'lek Advisors because theres a lot of effects I need to get out. I dont think HoloNet Transmission needs any explanation in a Hunt Down deck. Put All Sections On Alert helps me defend the Holotheatre.

I'm using Sullust as my only system because it gives me good Force and a good Force drain. With my ships I think I can easily maintain control of it.

I dont need There Is No Try because everyone I play against uses Do Or Do Not. So I also dont need Senses and Alters.

You Cannont Hide Forever defeats numbers decks and also helps me hit opponents Jedis, making them defense value -1.

Original card list

As posted on DeckTech
STARTING (10) Hunt Down And Destroy The Jedi Epic Duel Boonta Eve Podrace Executor Holotheatre Executor Meditation Chamber Tatooine Podrace Arena Start Your Engines Sebulba's Podracer Visage Of The Emperor Watto's Box LOCATIONS (5) Sullust Cloud City East Platform Executor Docking Bay Hoth Echo Command Center (War Room) Tatooine Docking Bay 94 CHARACTERS (13) Emperor Palpatine x2 Darth Vader With Lightsaber x4 Darth Maul Mara Jade, The Emperor's Hand Grand Admiral Thrawn Janus Greejatus Captain Gilad Pellaeon Myn Kyneugh Prince Xizor STARSHIPS (6) Chimaera Boba Fett In Slave 1 Bossk In Hound's Tooth Dengar In Punishing One IG-88 In IG-2000 Zuckuss In Mist Hunter EFFECTS (7) Imperial Arrest Order Much Anger In Him No Escape Reactor Terminal Responsibility Of Command Visage Of The Emperor You Cannont Hide Forever INTERRUPTS (19) Twi-lek Advisor x2 Imperial Barrier Masterful Move Oo-ta Goo-ta Solo? Force Lightning HoloNet Transmission x2 Monnok Omni Box & It's Worse Podracer Collision x3 Put All Sections On Alert Counter Assault Focused Attack The Circle Is Now Complete Vader's Obsession x2


See also

Sources

References

  1. ↑ The Most Dangerous Game Hunting Jedis, DeckTech (Alan "Palpadude" Sutton, 29 July 2001). Preservation copies: Stephen Skilton; GitHub Pages.