Inconsequential Barriers: Difference between revisions

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|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: Inconsequential Barriers, Coruscant, C
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: Inconsequential Barriers, Coruscant, C
|strategy=By [mailto:roddd@ucla.edu I-Ming Chen]<ref name="decipher-strategy">https://web.archive.org/web/20040811123219/http://www.decipher.com/starwars/cardlists/coruscant/light/small/inconsequentialbarriers.html</ref>
Gotta love a good counter card and we have a great one here. This card cancels a few of the top "annoying" cards in the game. Ever had a time where the opponent Barriered or None Shall Passed a key character and then proceeded to beat down on your forces instead? How about the opponent tracking a high destiny and then using [[Set For Stun]] to "eject" a pilot on your [[Millennium Falcon{{!}}Falcon]] back to your hand? Well, that won't happen as much any more since you now have a secret weapon against tactics like that.
And just in case the opponent isn't playing with any of those strong interrupts, you can recycle this card in your deck with the secondary usage which in itself is very useful. If you find a great card you want to draw, you can "save" it for later by putting it at the bottom. Also, you might have found a good destiny card you like or want to change a destiny your opponent put on your Reserve Deck. There are tons of possibilities here.
|cancels=* [[Control & Set For Stun]]<ref name="scomp">https://scomp.starwarsccg.org/?s=Inconsequential%20Barriers</ref>
|cancels=* [[Control & Set For Stun]]<ref name="scomp">https://scomp.starwarsccg.org/?s=Inconsequential%20Barriers</ref>
* [[Imperial Barrier]]
* [[Imperial Barrier]]

Latest revision as of 19:13, 22 September 2026

Info
TitleInconsequential Barriers
SideLight
TypeInterruptUsed Interrupt
SetCoruscant
RarityC
UniquenessUnique
Destiny4
card_uid12_59
Versionprinted
PrintingsCoruscant — this page

Inconsequential Barriers is a Light Interrupt (Used Interrupt) from Coruscant.

Card Text

Cancel Imperial Barrier, None Shall Pass, or Set For Stun. OR Peek at the top card of your Force Pile; either return it, or place it under your Force Pile or Reserve Deck.

Lore

The lightsaber is an extremely versatile weapon, making a Jedi a rather difficult opponent to slow down. 'This is impossible!'

Strategy

By I-Ming Chen[1]

Gotta love a good counter card and we have a great one here. This card cancels a few of the top "annoying" cards in the game. Ever had a time where the opponent Barriered or None Shall Passed a key character and then proceeded to beat down on your forces instead? How about the opponent tracking a high destiny and then using Set For Stun to "eject" a pilot on your Falcon back to your hand? Well, that won't happen as much any more since you now have a secret weapon against tactics like that.

And just in case the opponent isn't playing with any of those strong interrupts, you can recycle this card in your deck with the secondary usage which in itself is very useful. If you find a great card you want to draw, you can "save" it for later by putting it at the bottom. Also, you might have found a good destiny card you like or want to change a destiny your opponent put on your Reserve Deck. There are tons of possibilities here.

Cancels

Counterpart

Underlying card for

See Also

Sources

References