Hear Me Baby, Hold Together: Difference between revisions

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link Effect/Utinni Effect/Interrupt
Scomp sections; Decipher strategy; wiki-link card names
 
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|type=Interrupt
|type=Interrupt
|subtype=Used Interrupt
|subtype=Used Interrupt
|subtype_link=Used Interrupt
|set=Premiere Limited
|set=Premiere Limited
|rarity=C2
|rarity=C2
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* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: Hear Me Baby, Hold Together, Premiere, C2
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: Hear Me Baby, Hold Together, Premiere, C2
|rulings=* If played against a repeating weapon, all repeated firings (even against another target) are also affected.<ref name="scomp">https://scomp.starwarsccg.org/?s=Hear%20Me%20Baby%2C%20Hold%20Together</ref>
|underlying_card_for=* [[Hear Me Baby, Hold Together (V)]]
|has_refs=1
}}
}}

Latest revision as of 07:22, 22 September 2026

Info
TitleHear Me Baby, Hold Together
SideLight
TypeInterruptUsed Interrupt
SetPremiere Limited
RarityC2
UniquenessUnrestricted
Destiny5
IconsInterrupt
card_uid1_85
Versionprinted
PrintingsPremiere Limited (1995, black border) — this page
Premiere Unlimited (1995/96, white border) — same art and text
Japanese Takara Premiere

Hear Me Baby, Hold Together is a Light Interrupt (Used Interrupt) from Premiere Limited.

Card Text

If opponent just targeted your starship with a starship weapon, subtract 2 from each of that weapon's destiny draws.

Lore

Smuggler and Rebel starships use black market armor plating and deflector shields to withstand enemy fire. Expensive but life-saving modifications.

Rulings

  • If played against a repeating weapon, all repeated firings (even against another target) are also affected.[1]

Underlying card for

See Also

Sources

References