Hear Me Baby, Hold Together (Errata)
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Decipher Errata. Printed face: Hear Me Baby, Hold Together.
| Title | Hear Me Baby, Hold Together (Errata) |
|---|---|
| Side | Light |
| Type | Interrupt — Used Interrupt |
| Set | Premiere Limited |
| Publisher | Decipher |
| Era | Decipher era |
| Rarity | C2 |
| Uniqueness | Unrestricted |
| Destiny | 5 |
| Icons | Interrupt |
| GEMP ID | 1_85 |
| Versions | Decipher — Hear Me Baby, Hold Together (1_85o)Decipher Errata — this page ( 1_85)Virtual Modern — Hear Me Baby, Hold Together (V) ( 201_13) |
Hear Me Baby, Hold Together (Errata) is a Light Interrupt (Used Interrupt) from Premiere Limited.
Card Text
If opponent just targeted your starship with a starship weapon, subtract 2 from each of that weapon’s destiny draws.
Lore
Smuggler and Rebel starships use black market armor plating and deflector shields to withstand enemy fire. Expensive but life-saving modifications.
Notes
- Decipher Glossary Version 2.0 (November 1998) revised game text. Printed face: Hear Me Baby, Hold Together. Side-by-side faces: Errata.
Rulings
- If played against a repeating weapon, all repeated firings (even against another target) are also affected.[1]
Underlying card for
See Also
Sources
- Decipher Glossary Version 2.0 (Hear Me Baby, Hold Together; November 1998)
- Printed face: Hear Me Baby, Hold Together
References
- ↑ Scomp: Hear Me Baby, Hold Together; card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive