Jedi Pack

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Jedi Pack
Game/Set Star Wars CCG
Expansion Jedi Pack
Publisher Decipher
Country USA
Date 1996
Language English
Cards Total 10
Card Size 63x88mm

Jedi Pack is the 9th expansion of Star Wars CCG. It is published by Decipher in 1996 and consists of 10 cards.

This 11-card pack was released as a thank you to players and was distributed for free via an email offer. It contained versions of Han, Leia, Tarkin, and Motti with very limited functionality, but nonetheless allowed players to play with the, at the time, difficult to acquire "main characters."

CardGuide lists 10 cards. Light: For Luck; Han; Leia; Luke's T-16 Skyhopper; Tedn Dahai. Dark: Dark Forces; Eriadu; Gravity Shadow; Hyperoute Navigation Chart; Motti; Tarkin.

Sources

Card list

Light Side

Character

Image Card Type Rarity Destiny Game text
Han Character PM 1 <none>
Leia Character PM 1 <none>
Tedn Dahai Character PM 3 For each other musician at same site, during any control phase you may use 1 Force to choose one opponent's alien present. That alien cannot utilize its game text for remainder of that turn.

Effect

Image Card Type Rarity Destiny Game text
For Luck Effect PM 4 Deploy on table. If Counter Assault is played, may use 1 Force to add one destiny to your total. If Sense or Alter just played, may use X Force to exclude X Dark Jedi from being the 'highest-ability character.'

Vehicle

Image Card Type Rarity Destiny Game text
Luke's T-16 Skyhopper Vehicle PM 4 Requires 1 pilot to use. May carry 1 passenger. May move as a 'react.' may 'bullseye' one Womp Rat per turn. *Landspeed = 4, OR 1 character may shuttle to or from same site for free.

Dark Side

Character

Image Card Type Rarity Destiny Game text
Motti Character PM 1
Tarkin Character PM 1

Effect

Image Card Type Rarity Destiny Game text
Dark Forces Effect PM 4 Deploy on your side of table. When Surprise Assault is played, may use 1 Force to add one destiny to your total. Also, when Sense or Alter is played, may use X Force to exclude X Jedi from being the 'highest-ability character.'

Interrupt

Image Card Type Rarity Destiny Game text
Gravity Shadow Interrupt PM 4 If opponent's starship is about to move through hyperspace, target that starship and its highest-ability pilot. Draw destiny. If destiny > pilot's ability, starship may not move this turn. If destiny = pilot's ability, starship is lost.

Location

Image Card Type Rarity Destiny Game text
Eriadu Location PM 0 Dark: Tarkin deploys free here. If you control, all Imperials with ability > 2 on table are forfeit +2. Light: If you control, Force drain +1 here.