Wars Not Make One Great (V) (Virtual Set 5)
Players Committee / Virtual — not a Decipher card.
| Title | Wars Not Make One Great (V) |
|---|---|
| Side | Light |
| Type | Effect |
| Set | Virtual Set 5 (Original) |
| Rarity | [[Rarity|]] |
| Uniqueness | Unique |
| Destiny | |
| card_uid | vs5o |
| Version | virtual |
| Printings | Virtual Set 5 (Original) (slip 24) — this page |
Wars Not Make One Great (V) is a Light Effect from Virtual Set 5 (Original).
Card Text
Deploy on table. During battles where your Jedi is present, players may not draw more than two battle destiny. During your turn, may take into hand from Reserve Deck; reshuffle one Inner Strength. Immune to Alter.Game text transcribed from VirtualCards5.pdf slip (IA Wayback). Official text as of December 4, 2006. Triangles (A/C/S/X ICON KEY letters) expanded per cover ICON KEY (A=Immune to Alter; C=Immune to Control; S=Immune to Sense; X/pilot-power = Adds X to power of anything he/she pilots; up-triangle = Take into hand from Reserve Deck; reshuffle; down-triangle = Deploy on table from Reserve Deck; reshuffle). Uniqueness bullet shown as (*). Other slip icons named when clear (lightsaber, permanent weapon, Independent, Episode I, maintenance, Rebel, Jedi).
Lore
Notes
Virtual Original-era printable slip (Virtual Set 5 / A Dark Time). Overlay for the cited Decipher card where applicable. Not valid for current Standard / Modern Virtual play.
See Also
Sources
- VirtualCards5.pdf (Internet Archive, 24 October 2007) — Official text as of December 4, 2006; slip 24
- Decipher base: Wars Not Make One Great