Treva Horme (Errata)

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Decipher Glossary Supplement. Bare/default: Treva Horme. Printed face: Treva Horme (Original).
Info
TitleTreva Horme (Errata)
SideLight
TypeCharacter — Alien
SetCloud City
RarityU
UniquenessUnique
Destiny2
Power1
Ability1
Deploy2
Forfeit2
card_uid5_9d
Versionerrata (Decipher Glossary Supplement)
PrintingsTreva Horme (Original) — printed Decipher face
Glossary Supplement — this page (5_9d)
Treva Horme — bare/default (same text)

Treva Horme (Errata) is a Light Character (Alien) from Cloud City.

Card Text

During your control phase, may 'sell' one Interrupt card from hand. Opponent must use X Force, where X = destiny of that card or entire Force Pile (opponent's choice). Place sold card on opponent's Used Pile and activate X Force.

Lore

Lutrillian. Primary saleswoman and executive planner for Planet Dreams, Inc. Monitors production schedules and accounting. Really enjoys making a sales pitch.

Notes

Combos

  • Treva Home + Draw Their Fire If you have a deck which is designed around setting up big beatdowns (eg. with Jedi Presence and supporting cards like Courage of a Skywalker), Treva is your most effective way of stopping your opponent using Ghhhk to avoid the battle damage when combined with Draw Their Fire. The other methods of achieving this result - Frozen Assets and Beggar - are each canceled by the Fanfare shield, so Treva is probably the best way to abuse Draw Their Fire in this way. (Psychobabble)[1]

See Also

Sources

References