Terran RST + The Fantastic Four
Terran RST + The Fantastic Four is a Light constructed list published on Game Players Network.
Deck info
- Player: Terran
- Published: 3 June 2002 (Game Players Network)
- GPN category: Standard
- Format: Premiere - Theed Palace
- Side: Light
- Starting Card: Rebel Strike Team
- Strategy: Rebel Strike Team
- GEMP Importable deck: Download
Introduction
Blow the Bunker and Beatdown
Decklist
|
Objective Character
Device Weapon Starship
|
Location Effect
Interrupt
Epic Event |
Strategy
The first goal is usually blowing up the bunker (duh). The pieces needed for this operation fall into place with great ease as anyone who has played this deck knows. Strike Planning pulls Gen. Crix Madine who pulls Beezer and Junkin. Beezer pulls the portable scanner which pulls explosive charges and Crix adds an extra point to blowing the bunker for each charge (Epic Event adds 3 for each charge). The objective pulls the Epic Event and the bunker, and The Shield is Down pulls the Back Door (You need this out so your guys can escape to here from the bunker and not get killed). When junkin is there I usually blow the bunker with 2 charges (easily enough). You need 2 destiny + your bonuses to be greater than 12. If you start w/ 2 charges in hand you can skip getting out beezer and the scanner. When the bunker goes, you retrieve 8, they lose 8, and then their hand goes into the used pile. The only problem is a raid on the bunker or other attacks, which is what the rest of my deck is for.
First off, I have Rebel barriers in the deck to block any big raids on my bunker blowing party. Another huge goal of my deck is what I call the fantastic four (Han, Chewie, Leia, and Luke). I start with your insight serves you well, which grabs an Endor or death star 2 effect. I use this to grab one of the effects for I wonder who they found, depending on my hand (usually I get I wonder who they Found because it gets the others). Strike Planning pulls General Solo, and General Crix Madine pulls Chewbacca of Kashyyyk. I have 3 Leia’s and 3 Luke’s to try to increase my odds of getting them all out, or as many as I can. When I bust out all 4 and all those 3 effects (you don’t need the first one out) on someone it is awesome. I have 8 interupts that each will add 2 battle destiny when Han and one of those are in battle together. When Leia w/ Blaster is with Han, she adds another. The last effect of those I wonder who they found effects (I’m with you Too) doubles the total battle destiny when the 4 are fighting together. My record for such a beatdown is 84 lost force. It involved Chewie, Enraged and I drew 8 destiny (Chewie, enraged adds 2 to each destiny). While it is awesome to get them all out, it doesn’t happen all the time and isn’t even usually nesecarry to make them loss much force to deal a fatal blow (especially after the bunker) These character can either raid or mash people who attacked the bunker. If I get out a few of them before they are all out or whatever, I have Nebrun Lieds to get them together and/or at an opponents site. It may seem difficult to get the Fantastic Four to work, I have about an 85% success rate.
Thanks for checking out my deck. I’d appreciate it if you’d rate my deck, comment, and/or give advice. Thanks.
See also
Sources
- RST + The Fantastic Four (Wayback, 20051102154456)
- GPN Star Wars Decks page 52 (Wayback, 20050430203312)