Surprise Assault
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| Title | Surprise Assault |
|---|---|
| Side | Light |
| Type | Interrupt — Lost Interrupt |
| Set | Premiere Limited |
| Publisher | Decipher |
| Era | Decipher era |
| Rarity | C1 |
| Uniqueness | Unrestricted |
| Destiny | 3 |
| Icons | Interrupt |
| GEMP ID | 1_113 |
| Versions | Decipher — this page (1_113) |
Surprise Assault is a Light Interrupt (Lost Interrupt) from Premiere Limited.
Card Text
Use 1 Force to cancel a Force drain at one location. Draw one destiny for each character, starship and vehicle the opponent has present. Compare your destiny total to opponent's power total. Player with lowest total loses Force equal to the difference.
Lore
Imperial troops with strict orders are often caught off-guard by innovative Rebel ambushes, sneak attacks, or sabotage efforts.
Rulings
- When this interrupt begins its result, the total power and the number of destiny draws are 'locked in' and will not change.[1]
- Do not draw destinies for characters inside starships or enclosed vehicles.
- This is not a 'battle' and cards may not be forfeited.
Canceled by
Cancels
- Surprise Assault may not be played when The Way Of Things on table
Counterpart
Underlying card for
Sources
- Premiere Light Side card list at Decipher.com (archive, 11 June 2002)
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Interrupt: Surprise Assault, Premiere, C1
References
- ↑ Scomp: Surprise Assault; card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive