Strikeforce (V) (Virtual Set 11)
Players Committee / Virtual — not a Decipher card.
| Title | Strikeforce (V) |
|---|---|
| Side | Light |
| Type | Effect |
| Set | Virtual Set 11 (Original) |
| Rarity | [[Rarity|]] |
| Uniqueness | Unique |
| Destiny | |
| card_uid | vs11o |
| Version | virtual |
| Printings | Virtual Set 11 (Original) (slip 15) — this page |
Strikeforce (V) is a Light Effect from Virtual Set 11 (Original).
Card Text
Deploy on table. Once per game, if opponent just played an Interrupt, may stack it here. To play any new Interrupt of same name, players must first stack it here. May place this Effect in Lost Pile (place cards here in owners' Used Pile) to retrieve a starship. Immune to Alter.Game text transcribed from VirtualCards11.pdf slip (IA Wayback). Official text as of December 4, 2006. Triangles (A/C/S/X ICON KEY letters) expanded per cover ICON KEY (A=Immune to Alter; C=Immune to Control; S=Immune to Sense; X/pilot-power = Adds X to power of anything he/she pilots; up-triangle = Take into hand from Reserve Deck; reshuffle; down-triangle = Deploy on table from Reserve Deck; reshuffle). Uniqueness bullet shown as (*). Other slip icons named when clear (lightsaber, Episode I, Imperial, Light Side, Dark Side, destiny, permanent pilot).
Lore
Notes
Virtual Original-era printable slip (Virtual Set 11 / Gathering Storm). Overlay for the cited Decipher card where applicable. Not valid for current Standard / Modern Virtual play.
See Also
Sources
- VirtualCards11.pdf (Internet Archive, 26 October 2007) — Official text as of December 4, 2006; slip 15
- Decipher base: Strikeforce