Plastoid Armor (V) (Virtual Set 11)
Players Committee / Virtual — not a Decipher card.
| Title | Plastoid Armor (V) |
|---|---|
| Side | Light |
| Type | Effect |
| Set | Virtual Set 11 (Original) |
| Rarity | [[Rarity|]] |
| Uniqueness | Unique |
| Destiny | |
| card_uid | vs11o |
| Version | virtual |
| Printings | Virtual Set 11 (Original) (slip 14) — this page |
Plastoid Armor (V) is a Light Effect from Virtual Set 11 (Original).
Card Text
Deploy on your non-droid character. Your Interrupts with "back" in title are destiny = 5 and are Used Interrupts. Your characters are immune to Bad Feeling Have I. During opponent's move phase, may Take into hand from Reserve Deck; reshuffle an Interrupt with "back" in title.Game text transcribed from VirtualCards11.pdf slip (IA Wayback). Official text as of December 4, 2006. Triangles (A/C/S/X ICON KEY letters) expanded per cover ICON KEY (A=Immune to Alter; C=Immune to Control; S=Immune to Sense; X/pilot-power = Adds X to power of anything he/she pilots; up-triangle = Take into hand from Reserve Deck; reshuffle; down-triangle = Deploy on table from Reserve Deck; reshuffle). Uniqueness bullet shown as (*). Other slip icons named when clear (lightsaber, Episode I, Imperial, Light Side, Dark Side, destiny, permanent pilot).
Lore
Notes
Virtual Original-era printable slip (Virtual Set 11 / Gathering Storm). Overlay for the cited Decipher card where applicable. Not valid for current Standard / Modern Virtual play.
See Also
Sources
- VirtualCards11.pdf (Internet Archive, 26 October 2007) — Official text as of December 4, 2006; slip 14
- Decipher base: Plastoid Armor