Slight Weapons Malfunction

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Info
TitleSlight Weapons Malfunction
SideLight
TypeInterrupt — Used Interrupt
SetSpecial Edition
PublisherDecipher
EraDecipher era
RarityC
UniquenessUnique
Destiny4
GEMP ID7_102
VersionsDecipher — this page (7_102)
Virtual Modern — Slight Weapons Malfunction (V) (215_18)

Slight Weapons Malfunction is a Light Interrupt (Used Interrupt) from Special Edition.

Card Text

If your weapon (except a lightsaber) was just fired during a battle, add one battle destiny.

Lore

Han was gifted in the art of understatement.


Joke

In Star Wars, Han, having just shot up the detention block, tells the officer on the intercom "had a slight weapons malfunction. But, uh, everything's perfectly all right now." See Jokes.

Strategy

By James A. Van Fleet, RED 15[1]

The game text is short and sweet. Fire a blaster, or artillery weapon, or a starship cannon, or Proton Torpedoes, or *any* weapon (except a lightsaber) and the Light Side gets an extra battle destiny. Doesn't matter if you can't hit the side of a barn, that extra destiny is going to hurt. Slight Weapons Malfunction is a Used Interrupt, with its own destiny of 4. The best part is a destiny adder card that does not require the presence of Luke, Leia, Han, Ben, and Chewie . . . just any warrior or pilot with a trigger finger or other suitable digit.

Combos:

starfighter or vehicle + Rapid Fire + Slight Weapons Malfunction. Set up a neat trap with a lonely decoy X-Wing or Speeder. Rapid Fire to deploy a weapon for free from hand OR Reserve, then SWM to finish off with an unexpected battle destiny.

Combos

Rulings

Underlying card for

Sources

References