Skull
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| Title | Skull |
|---|---|
| Side | Light |
| Type | Interrupt — Used Interrupt |
| Set | Jabba's Palace |
| Publisher | Decipher |
| Era | Decipher era |
| Rarity | U |
| Uniqueness | Unique |
| Destiny | 4 |
| GEMP ID | 6_74 |
| Versions | Decipher — this page (6_74)Virtual Original — Skull (V) (Virtual Set 15: Galactic Frontier) ( 1115_28)Virtual Legacy — Skull (V) ( 1240_97) |
Skull is a Light Interrupt (Used Interrupt) from Jabba's Palace.
Card Text
During a battle or attack, place out of play one non-droid character, creature or creature vehicle from your Lost Pile. Add its destiny number to your total power. OR Search your Reserve Deck, take Fallen Portal or Blast the Door, Kid! into hand and reshuffle.
Lore
Bidlo Kwerve was involved in both the procurement and (posthumously) the loss of the rancor.
Combos
- Skull + Fallen Portal -- This combo is obvious, but is very helpful. Fallen Portal is a powerful card, especially if you can lure your opponent into one of the sites mentioned on the card. With the low-ability aliens running around, Fallen Portal can be a surprisingly effective way of taking out your opponent's characters.[1]
Pulls
Easter egg
Crossbones are etched into the title bar.[2]
See Also
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Interrupt: Skull, Jabba's Palace, U
References
- ↑ Scomp: Skull; card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive
- ↑ Skull, Art Show: Easter Eggs, Decipher.com. Preserved copy: Internet Archive, 9 November 1999.