Sith Fury

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Info
TitleSith Fury
SideDark
TypeInterrupt — Used or Lost Interrupt
SetTatooine
PublisherDecipher
EraDecipher era
RarityC
UniquenessUnique
Destiny4
GEMP ID11_86
VersionsDecipher — this page (11_86)
Virtual Original — Sith Fury (V) (Virtual Set 14: Armed & Operational) (1114_30)
Virtual Legacy — Sith Fury (V) (Virtual Block 5) (1250_27)
Virtual Modern — Sith Fury (V) (200_123)

Sith Fury is a Dark Interrupt (Used or Lost Interrupt) from Tatooine.

Card Text

USED: During a battle, lose one of your lightsabers in that battle to cause all non-unique aliens present to be lost. LOST: If a duel was just initiated, draw 2 destiny. Opponent draws 3 destiny. If the player with the lower total loses the duel, that player loses 6 Force.

Lore

At his peak, no one could stand up to the Dark Lord of the Sith. His superior tactics devastated those who opposed him.


Rulings

  • (Lost function) If Dark's draws and Light's draws add up to the same total, neither player has a lower total, and so neither player will be at risk of losing 6 Force to Sith Fury.[1]
  • (Lost function) If Dark only has 1 card in Reserve Deck (or Light only has 2 cards in Reserve Deck), they still draw destiny and may still have the higher total. But if a player has 0 cards in Reserve Deck, they have no Sith Fury total and lose automatically (unless both players have 0 cards in Reserve Deck, in which case it is a tie and neither player will be at risk of losing 6 Force to Sith Fury).

Underlying card for

Sources

References

  1. ↑ Scomp: Sith Fury; card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive