Robert Waygood Ham & Cheese

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Robert Waygood Ham & Cheese is the Light constructed list Robert Waygood posted on DeckTech. The post says: 'last Sunday all 3 dark decks this deck played were HDADTJ. I won them all.' (no event named).[1]

Deck info

Decklist

Objective

Character

Weapon

Starship

Location

Effect

Interrupt


Original post

Ham & Cheese

  • Author: Robert "Djas Phur" Waygood
  • Published: April 6, 2000
  • Rating: 4.0
  • Description: No too hamy, not too cheesy, Just rightA HBX beatdown with numbers

Strategy

The notes beside each card should suffice as a strategy. Whoooops, forget parsec 1 - 8 rule. replace second dagobah system with another hoth or kashyyyk, whatever takes your fancy. ************Also the strategy beside the astromechs is supposed to say; high destiny, adds power and hyperspeed to corvettes so they can go from coruscant to corulag.************ ************Also beside Toryn and Wedge it is supposed to say; Ability 2 Add 2 pilots with high destiny.

Original card list

As posted on DeckTech
Locations 10 Corulag x2 (-1 drain for them, HB) Coruscant (3 drain) Dagobah x2 (move to swamp, impossible probe) Dagobah Swamp (move starfighters there, back in reserve = yeah) Hoth (place other than RP for Haven, possible HB) Kashyyyk (Ability 6 required for their destiny, possible HB) Kessel (3 force drain) Rendezvous Point (obvious) Characters 11 8D8 x2 (high destiny) Chadra-Fan (high destiny steals weapons) Leesub Sirln (high ability, destiny and nifty gametext) R2-D2 (Artoo-Detoo) ( high destiny, adds power and ) R3-T2 (Arthree-Teetoo) ( hyperspeed to corvettes so they ) R5-M2 (Arfive-Emmtoo) x3 ( can go from coruscant to corulag ) Toryn Farr (Ability 2, Add 2, ) Wedge Antilles (High Destiny Pilots ) Starships 15 Corellian Corvette x2 (holds characters) Lando In Millennium Falcon (self-explanatory) Spiral (kick @$$ ship, character holder) Tantive IV (kick @$$ ship, character holder) X-wing x12 (S-Foil Beatdown) Interrupts 9 It Could Be Worse x2 (Protection against Security precautions) Organized Attack x4 (aid in beats) The Signal x3 1 start (get out effects, duh) Effects 10 Docking And Repair Facilities (Bacta for ships) Haven (cheap ships) Never Tell Me The Odds x4 (crush, kill, destroy) Rebel Fleet (cancels drain) S-Foils x2 (apply the beats) Wise Advice start (saves effects, very necessary) Weapons 2 X-wing Laser Cannon x2 (kick ZiMH @$$, other bounty hunter ships also) Objective Hidden Base/Systems Will Slip Through Your Fingers I decided to tell you why each card is/isn't here. What, I have no Transmission Terminated/s or even spies Me thinks they are unnecessary. HDADTJ will die quickly, they need Vader down 1 destiny 1 character. They lose lots. I know, last Sunday all 3 dark decks this deck played were HDADTJ. I won them all. Numbers defence? Okay that was a joke. An 'All Wings Report In' would help but I have one not


See also

Sources

References

  1. ↑ Ham & Cheese, DeckTech (Robert "Djas Phur" Waygood, 6 April 2000). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.