Panic
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Printed Decipher text (archive face). PC Errata (AR 2023 Appendix A): Panic (PC Errata).
| Title | Panic |
|---|---|
| Side | Light |
| Type | Interrupt — Used Interrupt |
| Set | Premiere Limited |
| Publisher | Decipher |
| Era | Decipher era |
| Rarity | U1 |
| Uniqueness | Unrestricted |
| Destiny | 4 |
| Icons | Interrupt |
| GEMP ID | 1_103o |
| Versions | Decipher — this page (1_103o)PC Errata — Panic (PC Errata) (1_103)Virtual Original — Panic (V) (Virtual Set 2: Our Most Desperate Hour) ( 1102_17)Virtual Legacy — Panic (V) ( 1210_158) |
Panic is a Light Interrupt (Used Interrupt) from Premiere Limited.
Card Text
If opponent just initiated a battle where opponent has more than double your power, draw up to 3 cards from your Reserve Deck. Of those 3, deploy anywhere (for free) any characters, starships, vehicles, devices or weapons. Any others are lost.
Lore
Cornered by Imperial troops, Han’s gambler reflexes led him to do what comes naturally – attack! Surprise assaults work... sometimes.
Rulings
- The revealed cards may be deployed in any order.[1]
- Does not circumvent any deployment rules such as requiring presence or Force icons, Dagobah rules, etc.
- All cards revealed but not deployed are lost.
- If the player somehow shuffles the Reserve Deck, any remaining revealed cards are un-revealed and shuffled in, ending the action.
- If the player somehow activates or loses Force from Reserve Deck while the top card is revealed, it is un-revealed and then activated/lost normally.
Canceled by
Counterpart
Sources
- Premiere Light Side card list at Decipher.com (archive, 11 June 2002)
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Interrupt: Panic, Premiere, U1
References
- ↑ Scomp: Panic; card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive