Nabrun Leids & Quite A Mercenary (Reflections Gold Remastered)
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| Title | Nabrun Leids & Quite A Mercenary |
|---|---|
| Side | Light |
| Type | Interrupt — Lost Interrupt |
| Set | Reflections Gold Remastered |
| Publisher | Decipher |
| Uniqueness | Unrestricted |
| Destiny | 5 |
| GEMP ID | 15_106 |
| Versions | Decipher — Original playtest Remastered ( 15_106) |
Nabrun Leids & Quite A Mercenary is a Light Interrupt (Lost Interrupt) from Reflections Gold Remastered.
Card Text
If Elis Helrot just completed a transport, use 2 Force. Elis and all characters transported are lost. (Immune to Sense.) OR At any time (except during battle), target any or all of your characters at one site to 'transport' (relocate) to any one other site. Draw destiny. Use that much Force to 'transport' or place Interrupt in Lost Pile. OR Prevent a smuggler from moving this turn.