Michael Schiemer Schiemer's Hidden Mains and Ships

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Michael Schiemer Schiemer's Hidden Mains and Ships is the Light constructed list Michael Schiemer posted on DeckTech.[1]

Deck info

  • Player: Michael Schiemer
  • Published: 22 April 2001 (DeckTech)
  • Published title: Schiemer's Hidden Mains and Ships
  • Format: Premiere - Reflections II
  • Side: Light
  • Starting Card: Hidden Base
  • Starting Interrupt: Heading For The Medical Frigate
  • GEMP Importable deck: Download (omits hidden base marker, leia /saber, insurgent planning: not in GEMP)
  • Strategy: Powerful enough to hold a system and powerful enough to hold a site, just sit back with menace fades and battle plan and take your opponents drains of 1. I mean, you're gonna retrieve it anyways

Decklist

Objective

Character

Weapon

Starship

Location

Effect

Interrupt

Admiral's Order

The post also lists 1x hidden base marker, 2x leia /saber, 1x insurgent planning, which matches no known card; it is shown as posted and counted in the published total.

Original post

Schiemer's Hidden Mains and Ships

  • Author: Michael "The Rattler" Schiemer
  • Published: April 22, 2001
  • Rating: 4.5
  • Description: Powerful enough to hold a system and powerful enough to hold a site, just sit back with menace fades and battle plan and take your opponents drains of 1. I mean, you're gonna retrieve it anyways

Strategy

Edit Playing versus abyssan swarm can be a tough match so I would now recommend using the version of this deck on tatoine so you can move your guys to his jp sites and get in their face with order to engage. They will be constantly retrieving and cancelling your drains so you need to be able to fight back and do some damage.The tough decision is using the spaceport db or the tatoine one.

End of edit

These are things I want to stress about the deck.

-General calrissian is not what I use to get out falcon from reserve deck. I use my captain hans for this. Lando is just a really good EXTRA falcon or outrider pilot that I can pull.

-I always have at least two ships and at least 7 ability at each system so I will not be caught off guard

-I do activate enough. I give myself 11 force and my opponent will always give me at least 2 force. This is enough for secret plans and so on. Staging areas would help but not much since my starting line up of 3 effects is packed. I also give my opponent only 3 force which is not too bad for light side decks these days.

-I have no sac protection because anyone crazy enough to play it with all the wys decks out there is probably not one of the good players. If you do face sac(BHBM) then set up your ships and a force at a db. Use run away techniques with menace fades if you get it out . They will have a small package of characters and starships if they are playing sense and alters so just try to kill their characters. Wait until late game to play interupts after they have losst a lot to their objective and your drains at endor. They probably will lose some of their senses and alters since you arent playing anything targetable.

-pulling crix mading and scouts doesnt work so dont even mention it.

Now that you have heard the important imformation and reminders, just play the deck smart and like a normal hidden mains. It is a very versatile deck that will very rarely lose if played right.Enjoy.

Original card list

As posted on DeckTech
Starting stuff hidden base hidden base marker rendevous point hftmf insurrection squass strike planning Locations dagobah hut endor db endor h1 db Ships millenium falcon red squadron 1 outrider red 7 Weapons anakin's saber luke's saber characters 3x jedi luke 3x obi w/saber 2x leia /saber 2x captain han chewie protector corran orrimarko tawss khaa dash wedge, rsl elyk rue general calrissian owen + beru (good ground character) interupts sorry about the mess+blaster proficiency 4x ooc/tt clash barrier 2x weapon lev 3x on the edge 2x fallen portal insurgent planning 2x signal effects order to engage menace fades battle plan ounee tah admiral's orders 2x I'll take the leader Cards I want to add 61. staging areas 62. do or do not/wise advise 63. projection of a skywalker I prefer fighting on endor with strike planning but for those who like this deck on tatoine, these are the changes needed. -endor -endor db -strike planning -general calrissian +tatoine +tatoine db +staging areas or dodn+wise advise +lando w/vibro ax


See also

Sources

References

  1. ↑ Schiemer's Hidden Mains and Ships, DeckTech (Michael "The Rattler" Schiemer, 22 April 2001). Preservation copies: Stephen Skilton; GitHub Pages.