Mercenary Slavers
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Players Committee / Virtual — not a Decipher card.
« Kessel: Spice Mines - Administrator's Office ·Virtual Block 7 · Moruth Doole, Kessel Administrator »
| Title | Mercenary Slavers |
|---|---|
| Side | Dark |
| Type | Effect |
| Set | Virtual Block 7 |
| Publisher | Players Committee |
| Era | Virtual Legacy |
| Rarity | U |
| Uniqueness | Unique |
| Destiny | 4 |
| GEMP ID | 1274_6 |
| PC alias | 601_20 |
| Versions | Virtual Legacy — this page (1274_6) |
| Printed title strip | Kashyyyk Operative (Dark) (V) |
| Concept credit | Original concept by James Barnes, Dantooine Regionals 2011 |
Mercenary Slavers is a Dark Effect from Virtual Block 7.
Card Text
Unless your [Reflections 2] objective on table, deploy on a site. Your smugglers and gangsters are slavers. Slavers are forfeit +2 and weapon destinies targeting them (or starships they pilot) are -1. 'Trandoshan' on your sites may be treated as 'slaver.' (Immune to Alter.)
Lore
Hunters who track down escaped Wookiee slaves and report on their location. The Empire and Trandoshans pay a high price for that kind of information.
Sources
- Virtual Block 7 card list at res.starwarsccg.org. Preserved copy: Internet Archive
- Virtual slips at starwarsccg.org — Dark: Mercenary Slavers. Preserved copy: Internet Archive